Does anyone know? There is no peace button in trading menu...Does anyone know where is the button to negotiate peace with human player? (Playing with EUI) We cannot make peace T_T
Try asking in the Discord!Does anyone know? There is no peace button in trading menu...
Ahh yes. Declaring war and peace in mp was always tricky. I believe it was done by holding control and clicking on the player.Does anyone know? There is no peace button in trading menu...
Thank you and hiWelcome to the party.
If you hover over Culture in the City View, it should show the Border Growth Point contribution separately there

It’s a unhappiness modifier. Each city increases it and defensive buldings lower it.In the description for Bastion Forts, there's a line at the bottom, "Reduces Empire Size Modifier in this city by 5%." I don't know what Empire Size is and I can't see it in the in-game wiki (I am using Vox Populi btw). Is Empire Size a relic of an older version of the mod/game, and this line of text just no longer applies?
icon you can see in the first screenshot, it would tell you that if any barbarians are adjacent to the city when the quest expires, the city will flip to the barbarians (!)Is there a way to customize the list of number of types of notifications to display? With EUI active.notifications
Thanks a lotIt is because of the city-state quest ("event") that is spawning the barbarians.
If you hovered over theicon you can see in the first screenshot, it would tell you that if any barbarians are adjacent to the city when the quest expires, the city will flip to the barbarians (!)
p.s. please put the big screenshots in spoilersSpoiler :SS here, maybe a bit smaller
Oh, thank you!Needs only update on gaining a new population.
I agree with you. For me as a player, trade routes - are very important. I noticed, that the AI uses trade routes little, so sometimes I deliberately do not build "Petra" and "Colossus".trade route