How do you counter the late game Hacker? Is it a ruffian unit? It can definitely destroy any hi-tech unit (except police mechs maybe?), even when they have the decoys or armed guard promotions.
I have a long line of border military units, protecting the entrances to my nation from criminals constantly trying to pillage my resources. Had infantries, then marines, then APC's, worked relatively fine against pre-hacker criminals.
Later went to hi-tech APC's+exosceleton infantries+hi tech marines, but hackers destroy all of them, because of their hi tech nature.
Went with automatons as they have even better HP (120), gave them full armed guard+decoys promotion. Hackers eat them for breakfast, even though automatons are just gunpowder units according to pedia info. My last combat log showed odds of hacker attacking a fully promoted automaton to 99%, so automatons must be hi-tech unit and not gunpowder?