Thank you again, but sorry, nothing I can figure out with the log only.
I'll have a try at all scenario to see if the new civilization patch has broken more thing that I though, but this may take some time... And G&K is coming too... I may not want to put too much effort in fixing things that may be fixed when Firaxis release another patch.
I have encountered a bug with navy units... As I am France, when I attack enemy Cruiser or Battleship it works good, I damage him and he me, But when enemy attacks my Battleship or Cruiser with his Battleship or Cruiser the battle between them takes around 1-2 minutes: Enemy Battleship attacks my Battleship, my Battleship attacks his Battleship and so on... Don't know if this happens with submarines too.
Strange, does it happens in hotseat mod or normal game ?
By the way, I noticed in the Deveploment thread someone suggesting playable Finnish nation, are you working on that? And may I help in someway (Don't know nothing about lua stuff

)
Got to say that this WW2 mod is the best out there, at the moment!
Sorry for my grammar, if there is something wrong
In the first or second post of the development thread, I've listed all things needed for a new civs.
For Finland we have units and speech, we still lack texts and 2D art (loading and diplo screen).
First of all, thanks to the team and Gedemon for the Mod/Scenario. Awesome for all of us who love to play WW2.
I have been playing the previous version, until the Fall of France, when the script crashed my laptop. Due to I was playing as Germany before nothing happened, but I didn't uncheck the script option when I decided to try USSR.
After that crash I have to reload everything including steam and Civ5 (BTW nice real big crash

) and now the mod as well. I downloaded the mod from the CFC database. I guess I have the last Civ5 version as steam upgrades my game version automatically.
The problem I have is that only spearmen and swordmen appears instead of the correct units. I followed the steps indicated before reporting a bug, meaning, cleaning the cache and so on. I'm attaching the lua.log, advice?
thanks for the time and keep the great job! if you decide to start the fan club tell me where to sign
The version on CFC is not compatible with the new patch, I've updated on the steam workshop a compatible version.
I'm leaving the old version on CFC because some may have not updated civilization to last patch (there are issues with it, and some features of R.E.D. WWII have been broken by it), and the new version of the mod can't be used with previous version of civilization.
So if you've updated civ, go on steam workshop and subscribe to the mod there.
On a global note, here are some of the broken feature with the new patch :
- retreating from cities is no more possible
- limit tile flipping on city capture on Stalingrad map is not working anymore, and tile capture have some issues
- some combat texts are not shown
- AI override for fighter may be partially broken
As I said, I'll wait for G&K and/or a patch for the patch before putting to much time in restoring those.