PreTurn:
Eh..emm... Just for reference purposes we are at 670 AD (jb's last save was named BC) It only took me 3 cups of coffee to figure out where the heck I put the downloaded save

I make peace with the Sumerians because it would take quite a bit of time to get over to their little size one city on the Northern island. We can save some cash from WW inbetween. If needed we can Bump them off after 20 turns. Almost no chance of flipping. (I move our army out of Sumer anyway) No sense in being proven wrong and having that city flip and loose our army.
With the war over I am able to turn lux down to 10% saving 30 some odd gpt and I turn down science to 40% turning all tax men into scientist and Education is still due in 1 turn.
Switch a couple of builds to personal preferences.
IBT:
We Learn Education and start on Astronomy
Great Lib is obsolete
Turn 1 (680AD)
Knock the Mountain Barb horse off of his perch
Move workers
Move settler towards northern island river cow spot
Move galley with settler up NE coast of the Northern island for more REX
Bump Science back to 50% ASTRO due in 8 +6gpt
IBT
Zzzz...
Turn 2 (690AD)
Move and Work
Sell the Celts Education for 78 gold and 3gpt
IBT
Zzzz...
Turn 3 (700AD)
Move and work
IBT
Zzzz...
Turn 4 (710AD)
More of the same
IBT
Myans complete the Knights Templar in Chicken Pizza
Turn 5 (720AD)
Sell the Celts Gun Powder for Dyes 6gpt and 96 gold
Settle on the new island Hamhung starts worker
IBT
zzz...
Turn 6 (730AD)
zzz...
IBT
A Celt warrior pops a goodie hut next to my worker stack fo 3 workers on the Northern isle and we loose 3 workers when he pops warriors. I almost go to war over this but decide to let it slide this time.
Turn 7 (740AD)
Avange the death of our work crew by slaughtering the 3 barbs on the Northern Isle.
Settle Iri on Northern Isle
IBT
Zz...
Turn 8 (750AD)
Send out a newly minted Galley, Settler and Spear to the little island to the E of the Mainland.
IBT
Finish Astronomy and start on Banking
Turn 9 (760AD)
work and move
Switch Seoul from University to Copernicus' Look out
IBT
In another weedy move I allow Chenju to riot. Grr.. sorry.
Turn 10 (770AD)
Fix Chenju - Hire Tax Man
Unload Spear and Settler to the island to the east. Settle him where he stands
Hand Down Report:
There is a settler and Horse in a galley outside of Teagu on the Northern isle. I was planning to send them over to grab the cow between the Arab/Celt/Summerian cities.
There is a large Tundra island to the NE over by the witch (egypt) My guess is there will be oil there although no one has settled it yet as far as I can see.
I rushed the Harbor in Suwon to allow the lux to be shipped there to help with happiness.
Ship a load of workers to the Northern isle once the marsh is gone (I hate marsh and jungle)
'Da Save