I only played 8 turns after ceding 2 of my turns to the Gentleman from Northern Michigan
Preturn - 1560AD
Switch Seoul & Ulsan from Wealth to Commercial Dock
We have 2 lux deals that will expire in 3 turns, but not with the other 2 sci civs so I will gift them to Modern Age & see what they get
I'll what to conduct audit of our empire until next turn (Modern Age)
IBT - GRK demand we remove forces - I agree and we are auto moved
Turn1 - 1565AD
get "Change of Age" popup - use Big Picture to gift Greece (Rocketry) and Sumeria (Ecology) to Modern Age - then select Fission for use to research
TOE completes - we learn
Fission from TOE (we got
Rocketry as our turn of Age tech) - use Big Picture again and trade Fission to Sumeria for
Ecology - then select
Space Flight as our 2nd TOE tech
add last section to our Palace (I think)
luckily we own one of the four sources of aluminum (on the Tundra island) / can't start Apollo until we hook it up
State of our Economy before Audit
max bpt is 1302
Allowed units 140 we have 133 - no need to disband units
We have 352 Happy, 3 content, 48 sad, 2 Entertainers, 7 Tax Collectors, 1 Policeman, 58 Civil Engineers
Quick run through cities - did not change much - a slight increase in bpt with a little less cash
Is Diplo victory condition not selected, because I cannot build the UN?
IBT - MAYA offers 22gpt for spices - sure / renew peace with CELT
Turn 2 - 1570AD
join a few native workers to cities on our main landmass - a volcano has been active so I have saved some to repair the damage
IBT - CELT offer 11gpt for silks - sure
Turn 3 - 1575AD
one of our lux deals expire - renew by trading Electricity and gems to MAYA for incense
volcano by Kaesong stopped
sci down to 80% still in 4 at +gpt - after joining a few more workers - initial core cities all at size 12
IBT - our fur deal expires with ARB - renew for 792gold, 1 gpt, wines, silks, gems & Physics
Turn 4 - 1580AD
worker moves
Turn 5 - 1585AD
aluminum finally hooked up
IBT - MAYA & GRK make nice with each other
Turn 6 - 1590AD
worker moves
Turn 7 - 1595AD
learn
Computers set to Miniaturization in 8 turns
did not start any research labs on our main continent because we can build the Internet there and get them for free
Turn 8 - 1600AD
worker moves
Notes to next player
1) SETI completes next turn in Pyongyang start it on Palace prebuild for Internet
2) Wonsan is building Manhattan Project but it can be changed to the Internet also - see which city can build it faster (I think it will be Wonsan)
3) Seoul is building Apollo it will complete in 5 turns then we can start building some parts
4) Just a reminder that civil engineers only increase city improvements not units (I almost made that mistake)
5) We can support 20 more units so I have not disbanded any, except for the few workers I joined to cities
6) At this point I don't see any reason not to automate the workers, using Shift-A, it will help speed up the turns - no major terrain improvements are needed
The
1600AD save