mrrandomplayer
Hopeless Situation Warrior
-Name/Player: Kaudi/Bon3fang
-Starting Location and Color (show on map): Claims in the map.
-Government: Despotism
-Unique Power: Sacrifices to the supreme father. Pleasing the gods often boosts the Kaud warriors with animistic virtues, draining all aspects of fear from their hearts, charging into battles like a pack of frenzied boars.
-Cities: Name your capital and other city and put them on the map in the format here:
Quote:
-Name:Qid Kaudi (Palace)
-Size: 1 (no extra EPs)
-EP produced per turn: 10 (5 + 5 from Palace)
-Maintenance: 0
-Unique Features: Palace (+5 EP per turn)
-Nameikkytrs
-Size: 1 (no extra EPs)
-EP produced per turn: 4 (5 - 1 for maintenance)
-God: Ikkyt
-Maintenance: 1
-Unique Features: Grove of Ikkyt
-Name:Grazynid
-Size: 1 (no extra EPs)
-EP produced per turn: 4 (5 - 1 for maintenance)
-God: Grazt
-Maintenance: 1
-Unique Features: Shrine of Grazt
-Name:Munntra
-Size: 1 (no extra EPs)
-EP produced per turn: 4 (5 - 1 for maintenance)
-God: Mun
-Maintenance: 1
-Unique Features: Alter of Mun
-EP per turn: 20
-Stored EP: 0
-EP Spending:
-Army Size: 4.
-Navy Size: 3
-Description: The Kaudi are the sons of the Gods themselves; When the world was new, and the world not yet corrupted by the presence of men, the Kaudis were the servants of the Old Gods. Yet after the great sundering when the Gods decided to leave the realm to the hands of the mortals, the Kaudi's were given the task to maintain peace and tranquillity on the planet. To cleanse the world of the false gods, and their servants, from their suffering, was the main duty of the Kaudi's. But as with human nature, there erupted several parties, as to which one of the Ancient Ones to be prayed to. After several centuries of skirmishes, temporary cease fires, and after the loss of several thousand men, women and the little ones, the Kaudis came up with an unique solution. The King, also the Great Priest, would be in charge of the capital city of Qid Kaudi. The three factions settled in nearby locations, each with their own beliefs but sworn vassals of the King.
You should only have 2 cities.
Well orders are due tonight at 9
Yeah, you guys can have another week to finish stuff.
Name/Player: Tusdar/Everblack
Starting Location and Color (show on map): At the bottom
Government: Despotism
Unique Power: Oasis finders -The Tusdar people are able to find Oasis in the deserts areas making it easier for them to settle desert lands.
Cities: Miscaro, Umua
City Name: Miscaro
-Size: 2
-EP produced per turn: 10 (for the capital)
-Maintenance: 0
-Unique Features: Palace (+5 EP per turn)
Name: Umua
-Size: 1 (+0EP)
-EP produced per turn: 4 (5 - 1 for maintenance)
-Maintenance: 1
-Unique Features: None
-Location: the black circle in the map at the bottom
Army:4
Naval:2
Are we support to spend the EP we have?
No. This partial update is just to change era.