I went ahead and played my turns. I can't do too much damage in 10 turns anyway.
Inherited Turn
Change Madrid from Warrior to Settler and MM to get growth in 3 and Settler in 4
Set Sci to 10%. Even maxed out we cant get below 40 turns, so lets earn some money in case the Romans come by soon.
I: Barbs are running around north of Madrid
2030 Im going to change where the Settler is headed. Lt Green dot will not grow until irrigation is dragged out there. Im going to move the Settler to the Forest NW of Madrid. Im also going to bring the Workers up to connect the Spices and drag irrigation across to Lt Green dot.
I send the Warrior guarding the Settler back towards Madrid to clear the barbs to the north.
I: Barb Horseman attacks Warrior[4/4] and loses doing 3 damage
1990 Barcelona Warrior=>Temple
Warrior[3/3] attacks Barb Warrior[2/2] and wins taking no damage. Promotes
I: Barb Horseman attacks Warrior[4/4] and loses doing 1 damage
1950 Madrid grows to 5, Lux to 50%, Settler in 1
I: Barb Horseman attacks Warrior[3/4] and loses doing 1 damage
1910 Madrid Settler=>Worker. Im going to send the Settler to Red dot to end the Barb threat from the north forever
Found Seville=>Warrior
Lux 10%
1870
..
I: Barb Horseman attacks Warrior[4/4] and loses doing 1 damage
1830 Madrid Worker=>Settler
Warrior[3/3] attacks Barb Horseman[2/2] and wins taking no damage
I: Spices online
1790 Whip Temple in Barcelona. We need to get the Cows working for us.
Warrior[4/4] attacks Barb camp north of Madrid and wins taking 1 damage. 25g collected
Found Toledo=>Worker
Warrior[4/4] attacks Barb camp at Pink dot and wins taking 3 damage. 25g collected
1750 Barcelona Temple=>Warrior
I: Rome has built the Pyramids in Rome. Damn thats fast.
1725 Seville Warrior=>Warrior. Im going to send him to Lt Green dot as MP for the new Settler and as Barb watch until then
I: Persia builds the Oracle in Persepolis. Thats fast too
1700
..
Notes
The Settler can go to Lt Green dot(on my map where the reg Warrior is) the irrigation is in range now. After the Workers have hooked up that city they should head down and irrigate the Cows.
The Warrior north of Madrid could become MP there and drop Lux to 0%.
For Barcelona, another Warrior from there is needed for Barb watch. One perched on the mountains to the SE would stop any showing further north than the southern spice Forest. The healing Warrior can move south to help in this. Madrid will expand in 8 turns so no Warriors are needed on the eastern peninsula.
My thinking for Barcelona was to build a Warrior then another Worker perhaps and then speed the Granary with Forest chops ~ 30 turns. Then it could use the Barracks as a pre-build for the FP which it should start as soon as possible.
Build order for cities according to my map: Lt Green, Blue, Dk Green, Black, Purple, Pink
Rome is just across the channel so we have to be quick or theyll dump a city down there.
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