Ozbenno can swap with you for this turnset if he can play it before monday.
Just seen this, wouldn't be able to play until Tuesday or Wednesday anyway so we'll wait for darrelljs...
Ozbenno can swap with you for this turnset if he can play it before monday.
IMO we started the war prematurely, without enough concentration of power to do any good, but I guess the plan was to whip troops and stream them in?
Extortion doesnt count in WFTBYA as far as I know. But im not sure, we need hunting for the furs/deer city in the north anyways.
Okay, I only played 9 turns...unfortunately we really don't have a lot of options on the war front...first off, here are the two cities we have troops near:
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and
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The screenshot doesn't it show it, but both have 3 troops, one Archer, one Zimpi or whatever the heck they are called, and one Axeman. We have a couple of Axes near each. So we don't really have the troops to do anything. IMO we started the war prematurely, without enough concentration of power to do any good, but I guess the plan was to whip troops and stream them in? Our capital is suffering from +3 whip anger with about 50 turns left, and our northern city still has six to go. I whipped a Granary in another city but it won't have an Axe for 6 more turns. All in all I favor a peace settlement now (we can get Hunting if we want it) and build up our military a bit more before the next war, but I'm open to opinions.
BTW, Alphabet came in and I set research to Currency, although Construction is probably a better option (I forgot to check if we can get Masonry from Shaka), feel free to switch directions. Anyway, not a lot of options:
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Stalin is out there getting big and nasty, we probably can't afford to hold off on Shaka too long but I think we need more like a nice 8 stack of Axe's before moving in again.
Darrell
How long is Shaka in this game for? Not very long. We're also both in the bottom half in the score table (probably), so on both counts WFYABTA won't be an issue. I would take whatever we can get now and then wipe him out second war.
Well darrelljs is right that we can't inflict any more damage on Shaka with what we've got so peace it is. Only question is do we take Hunting as a free tech, as there's not much out there that we actually do want I say yes and so this is the peace deal (he wouldn't give us Masonry though).
Troops are moved to the barb city to the north but we can't even take this, so they are then moved back home.
I switch research to Masonry and once this completes Construction.
I switched Istanbul and Edirne to a Hammam. Can probably whip both once Construction comes in to overflow into catapults or axes. I've let Istanbul grow (3 unhappies for this whipping). Ankara and Nobamba building Libraries (to be whipped as well).
Construction in 7 (we're break even at 80%). No-one has any particular techs we want and even then only Izzy will trade with us and only Sailing and Archery. We have Alphabet and Mathematics monopoly with AIs we know.
We have 4 axes in Nobamba and 3 up north, join some catapults to these and Shaka is toast.
What is our long term plan here. If we take over Zululand, we'd be well set up to achieve a non-military victory (culture or spaceship). Any takers? Or are we dominators again.
http://forums.civfanatics.com/uploads/88650/Mehmed_The_Unwise_BC-0325.CivWarlordsSave
Ozbenno said:What is our long term plan here. If we take over Zululand, we'd be well set up to achieve a non-military victory (culture or spaceship). Any takers? Or are we dominators again.