Darkphoenix
Warlord
- Joined
- Nov 7, 2005
- Messages
- 208
Thank you! I had thought you folks were just taking a couple of weeks off for the summer![]()

Thank you! I had thought you folks were just taking a couple of weeks off for the summer![]()
Oops. I thought the same thing...
me too lol
I also wanted to know, why the SVN folder always has a red icon since i reverted to another revision once. I don't know how to get the green checked status again. Please help.
Try realism > Tortoise SVN > relocate > https://svn.code.sf.net/p/civ4mods/code
Red means some file(s) is/are changed compared to current version. You can try following the red sign through the mod's folder structure to find the culprit; it might also just be a TortoiseSVN glitch, and a Cleanup of the folder could fix it.
Also is the XP from barbarian units capped now?
There's promotions you can get that both increase your strength against barbarians as well as increasing the level cap.
First thing I noticed was the Civlopedia changes! Sweet! My only gripe with it is that the few units that don't have the requires/promotions/special info sections look terrible in comparison. (Is this a bug? Should I type up a list of all the units that are missing these?) EDIT: Also, the "Concepts"/Help page is broken, clicking of the various items in the selection menu on the left shows nothing in the larger right pane. And it always says "Air Units" up top.
https://svn.code.sf.net/p/civ4mods/code
Something about Ragnar being a (semi)mythological figure, I seem to recall.
Ok, thanks
After seeing a recent flag change in SVN, I would like to request the removal of the bull from the spanish flag. Putting aside how I personally feel about bullfighting (I don't want to derail the thread with a potentially thorny topic), the bull is not part of the official flag (and never has been either) and for this reason IMO it should not be present in Realism Invictus' version of the flag either.
The Mujahid starts with Religious. Which is fine from a flavor point of view, but as a Promotion it is useless. The Fervor promotion line is only available to Melee units, and Mujahid units cannot take any of the further promotions. If this is intended, then I don't think the Mujahid should start with the promotion, as it provides false incentive to build them unless you have built on and then gone, "oh".
What bull are you talking about? Spain in RI uses (perhaps somewhat uninspiredly, since for most part we don't use modern flags for civs) the current national flag: http://en.wikipedia.org/wiki/File:Flag_of_Spain.svg![]()
Most of the time when I discover "Commerce Code", Satan speaks to me.
Most of the time when I discover "Commerce Code", Satan speaks to me.
Or more accurately, the audio goes really slow for some reason. The discovery "ding" is slower and lower, and then the voice is played at a slower speed, causing it to sound garbled and extra low in volume.
There doesn't seem to be anything wrong with the sound file in assets, I can double click on it and it plays fine... I've been having this issue for many revisions, so it's not a recent addition. I'm just puzzled as to what is causing it for this particular tech compared to others. I'm often alt-tabbing, so I thought that might be the culprit at first, but it's never done for any of the other techs... *scratches head*
I noticed this too. I thought it was deliberate, though I still jump every time
I'm 500 turns into an Armenian Huge Earth game, and am loving how all of the changes are coming together.
I couple of random thoughts (more as I remember them):
1) Pretty much as soon as I got the tech, the Berbers suddenly wanted to be my vassal (though they quickly broke it, then re-offered). As a wild civ, before they wouldn't even open borders, now this. Working as intended, or are the minor civs supposed to remain neutral?
2) For a while now I've been thinking: can we please turn down the Great Artist culture bomb yield? In the early eras, 12,000 or 24,000 culture when prime cities are only generating 20 or 30 points a turn changes the landscape more than if Archimedes had invented nukes, especially since (I think thanks to Kmod), the AI loves to culture bomb early and often.
Otherwise still having a lot of fun. I noticed a few more typos here and there, but none come to mind -- I'll point them out when I remember. I still lament that Armenia has no real military power in the early Medieval era (as opposed to being a juggernaut in the Classical), but I'm sure that's intentional. Fortunately the Turks also offered to be a vassal before they even left their start area![]()
I mean the one shown in the attached screenshot. Nice Civilopedia layout, BTW![]()
Most of the time when I discover "Commerce Code", Satan speaks to me.
Or more accurately, the audio goes really slow for some reason. The discovery "ding" is slower and lower, and then the voice is played at a slower speed, causing it to sound garbled and extra low in volume.
There doesn't seem to be anything wrong with the sound file in assets, I can double click on it and it plays fine... I've been having this issue for many revisions, so it's not a recent addition. I'm just puzzled as to what is causing it for this particular tech compared to others. I'm often alt-tabbing, so I thought that might be the culprit at first, but it's never done for any of the other techs... *scratches head*
I was wondering if you are going to continue with the schism idea, as I think its ingenius and something unique.
Thought I'd contribute afew things:
Zoroastrianism(Main Religion)
-Mazdaism(Schism Religion), was a sect of Zoroastrianism that developed late in the Sassanid Persian Empire.
Christianity(Catholic is Main I think)
-Orthodox(already in game)
-Protestantism
Islam(Sunni, Main Religion)
-Shiite Islam(Schism)
-Kharijite Islam(small sect of islam that exists in North Africa, smallest of the three main branches of Islam)
Theravada Buddhism(Main Religion)
-Mahayana Buddhism(Taught universal salvation, anyone can reach the purity of Buddha)
-Vajrayana(Tibetian) Buddhism(A more secretive form of Buddhism)
Taoism(Main Religion)
-Orthodox Unity Taoism(Developed in the Middle Ages in China from a group called the celestial masters)
-Complete Perfection Taoism(A more monastic form of Taoism that came about in the 12th century)
Sun Cult(I believe this represents Mesoamerican Religion, so I suggest:
-Andeanism(Schism, the religion of the Incans), not exactly elegant, but it makes sense in a world map.
Not sure about Judaism.
Hope this helps. Also, I've attached a sound file you can use either as a new sound for Sun Cult or the schism, whatever you need(I made it myself)