I just recently recently restarted a Greek game on Emperor with the most current update (r4463) after typing out my advice.
Its kind of funny but after reading your previous post i just started a greek game as well in the larger world map. On Monarch, though, I want to get used to the scenario first.
I prefer random maps bc on scenarios I always end up doing the same thing instead of improvising the whole way: that is I replay the first turns a few of times until an optimal opening. I can't help it, lol.
This is what you do on Monarch as greek on that map (excellent position for them I think, btw):
Build a warrior to have 3 of them and then:
- warrior 1: meet the hungarians, polish and go to the germans, waiting at the hill south of the wheat.
- warrior 2: meet the romans and go to the french.
- warrior 3: go between Budapest and Dacia and wait in the tile NW of Dacia.
- warrior 1: capture the german worker and go near the copper polish tile.
- warrior 2: grab the ouvrier on the hill forest, meet england early and move to the dutch border near the tribal fort.
- warrior 1: take the polish worker and run straight to rome.
- warrior 3: move NW of previous tile entering polish borders, capture the hungarian worker that appears on the following turn (only chance to do so early).
- warrior 2: wait for the slash and burn to be completed, take the dutch worker, pillage both slash and burns, no fear.
- warrior 1: grab the roman worker on the hill forest.
Congratulations, not only you scouted most of europe in a rush, you just captured every single worker of your near european opponents, worth more than a 100 turns of early production (!). Big boost for you, big setback for them (everyone of them, lol, how sick is that?).
Want more, you greedy player? Move the warrior from rome to paris and the other moving through the north to the germans and polish and do the same thing again, lol (it's the worker steal merry-go-round). Capture the hungarian worker working the horses later on with a better unit. In one variation I managed to capture 12 workers. But that's too much, after 6 early on you might as well consider deleting them actually, bc of the costs. You can pretty much garantee 9 worker captures at least.
Worker steal is way more powerful in this game than in BTS bc of how expensive they are early on and how long they take to make improvements. The advantage is enormous. Run slavery and pastoral nomadism early on with impunity.
How about getting the workers back home? No problem, see that barb city there with the bowman? Just stream them on saying hi to that guy, the units on that city will attack the warriors (if there's 2 units there) but never ever the workers (don't ask me...).
It doesn't matter if people get upset with you since they would attack you later on anyway. Rule Europe and then be a builder, not the other way around. Great Lighthouse is the one for the costs. Get other wonder's fail gold with the stone and marble bonus (Egypt is building stuff).
I started with warrior/settler (found near both wines and horses) doing all of that and straight to wood working for the silver and militia defense. Works like clockwork.