Well, the minor civs exist in those scenarios with the specific purpose for being eventually conquered. I didn't want them to end up as anyone's vassals, since there is no way to "modernize" them, and a regular civ having a tribal vassal just seems odd. After all these years, you're probably the first person who expressed a wish to do something other than conquest with them.
Man they are awesome people without gun, just give them guns, so they can be awesome people with guns on their hand. Years ago you suggest me to turn off the vassal state, since then I always turn off the vassal state option. I have much more better games. I think you should make them bit stubborn and fearless like unable to be capitalized, and will not run toward a much stronger nation, or simply unable to turn into vassal. Nevertheless, I strongly believes that it is such a waste to reduce their role to only to either "take it or leave it", they should do more as a background, take a little bit larger role, and you will surprise what magic can they offer you in return, the game will be more dynamic, and each gameplay will be surprising and different.
I will see what could be done to make them more interactive without breaking the scenario flow.
You are so kind. We should have an option to change history in this game. Colonialism makes those brave, dignity and beautiful peoples into thieves and brigand. You cannot help to feel that they are more sincere civilizations than the major nation, even though it is silly because they are pretty much an AI, but you cannot help not to assume that they are very sincere.
Ah, this is an interesting one. If you played the previous versions, you might have noticed that Austronesians just end up sitting on their starting island doing nothing. I tried A LOT of different things to "wake them up" and make them actually expand to other islands and/or mainland, including changing starting resources, spots, leaders etc. Placing a barbarian city at the same island with them is the only thing that finally worked. Yeah, it might make things a bit more distracting for the human player, but in the end it makes AI Austronesia perform MUCH better. It's black magic, but it works. If there was a way to do it without that, believe me, I'd be all for it. As for the leader, providing them with a seafaring leader just makes them absolutely OP on the Earth map.
I always found different experience in my game, most of the time the coach potatoes is dravidan, but in my last game, they expand until Irian, conquered Khemr, and becomes my strongest adversary, for the first time in my game play I can see what kind of AI they are when they grow horn on their head. Just amazing. The only things that repeated so much is that Armenian becomes one of the super power with immense strong army, usually in the old civ 4 18 civic scenario that will be Qin Shi Huang. While Indonesia in my last game expand to Australia and Malaysia, they bullied the aborigine, and becomes relatively rich and advance compare to other countries.
You know I just don't know what to plan playing as the current Austronesian. I mean look, settling in East Java, surround by Spices, Sugar and one cattle, no sea resources, and near me there is a barbarian. So should I go for animal husbandry? then Rush toward calendar? should I build army and conquer Jakarta? But there are no enough production nearby my cities and as far as I know the closest iron I can get is in the dessert around Australia. In the capital it is very important to have at least 3 resources that can be process early on, while out of the 3 resources available only one the one that I can process early on. My easy suggestion to fix this is that, why don't you put Indonesia starting point in Jakarta aka West Java? while the barbarian can settle on the east? the second solution is that, just delete the sugar and spices, and changes it with water resources and rice field. Java is not so rich with spices, Sumatran is more known for that. While Kalimantan is known for the rich oil and coal, that's why huge transnational company like Total and Mobile Oil settle there. And Irian known for its gold, this is the reason a small company like freeport grow huge, because the gold in Irian is so much that the local said it is as huge as a mountain.