Realpolitik CIV - An Interactive AAR

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stone + stonehenge, GW, pyramids e.t.c. = A lot of extra wonder production. Copper makes a faster Colossus as well, and later on a faster SoL & Internet.
 
Russias on this map?
A shame seeing as that land has great production.
I wonder which russian leader we'll be seeing...
 
I hope it's Catherine. Have you seen Stalin. :p. Yeah, Russia being there makes France block off Rome, Germany, Spaon settling route attractive. But, Russia does hold off the Mongols, and prevents a Mongol empire from Russia to the Steppes. Russia is also a trading partner, and a potential ally.
 
I hope it's Catherine. Have you seen Stalin. :p. Yeah, Russia being there makes France block off Rome, Germany, Spaon settling route attractive. But, Russia does hold off the Mongols, and prevents a Mongol empire from Russia to the Steppes. Russia is also a trading partner, and a potential ally.

Russia? Ally? I'd consider it a threat to out-tech as soon as possible!
 
You never want your trading partner to be someone you have a border clash with, They should also have your religion if you, so they shouldn't be too far away or too close. Egypt, Russia or the Vikings are the best potential trading partners especially if one of them decides Rome is their worst enemy.

Personally i'm more concerned over religion. All the mystical people are in asia or america. It's why i think we need to get Stonehenge. Once we have that we only have a 50 turn wait till we get a great prophet, which we can use to Bulb us either Confucianism or Christianity if we play our cards right, otherwise europe may never get ANY religion.
 
What difficulty is this? Noble?

At Noble we could easily get an Oracle slingshot to Confucianism.
 
Maybe. We don't know which leaders have marble as this is a different map then Earth18. If the inca have marble along with their industrial trait we can probably kiss the oracle goodbye.

Oh well it will be up to the next elected leader anyway.

EDIT: yes this is noble, it's also normal speed.
 
I hope it's Catherine. Have you seen Stalin. :p. Yeah, Russia being there makes France block off Rome, Germany, Spaon settling route attractive. But, Russia does hold off the Mongols, and prevents a Mongol empire from Russia to the Steppes. Russia is also a trading partner, and a potential ally.

I would hope for Peter, he is more useful of a tech partner than Cathy, and may not backstab us ;)
 
Peter's superior, but I mean Cathy. CATHY. Have you seen her? She wants to get closer to you.

Yeah, Russia would be a great partner, even if we have German/Russia border tensions. Personally Arabia would be better. We probably will never have border tensions with them, and they are decent techers as well.
 
Re: Russia: Yes, especially when you are pleased and out of the sudden declares war on you :lol:
Re: Arabia: I agree they would be the perfect partner, bordering two of our danger civs (Russia and Rome), especially if we adopt their religion.
 
Russia is also a place where the Vikings can vent their rage. I now really hope Carthage is on the map, for Rome to direct it's legions to instead of peaceful England.
 
You still have 10 turns left? I didn't know that. We had been plannning the build order based on getting control on turn 20, we will definatly have to re-do it as unless you change to a worker we may not get the Stonehenge wonder.

We were cutting it close even as it was, and if we didn't start one right away we wouldn't have a worker till turn 40, then add 6 turns to work the tile and 10 turns or so to build and we'd be past turn 55, if a industrial rival had mysticsm they would have been able to build it by then.
 
You still have 10 turns left? I didn't know that. We had been plannning the build order based on getting control on turn 20, we will definatly have to re-do it as unless you change to a worker we may not get the Stonehenge wonder.

We were cutting it close even as it was, and if we didn't start one right away we wouldn't have a worker till turn 40, then add 6 turns to work the tile and 10 turns or so to build and we'd be past turn 55, if a industrial rival had mysticsm they would have been able to build it by then.

I was always planning on following the players lead here;)

This lets you stay in office for longer, you know . . . .

- Lighthearter
 
well dont count on an update tonight folks. wake up tomorow morning and get on here right away though. lighthearter has a bit of a reputation of being late on updates due to these ferocious wolves that inhabit his area. i have a feeling they will be hungry tonight:D

also how about an opinion from the parties and coalitions on the eventual build priorities? should we focus our troops being built from one city? have another building just wonders and other important improvements? or should we develop our cities before anything else? have a city produce only settlers for future expansion? have one dedicated to a strong navy? or have a couple use their production to the ends of science or gold?
 
An update! When I see a post by Lighthearter, sometimes I have to remind myself he's male.

I actually DON'T want Carthage. Carthage will gobble up West Africa, and Rome will be hard-pressed to invade unless they go the long land route through Arabia and Egypt, and its still tough. Russia, I think is no, but if the Vikings get a small division of land in Poland and that area, and block off us from Russia, they could be potential allies. Just have to be careful. Arabia on the other hand, is just :goodjob:. Adopt their religion, make a few resource trades, Open Borders, and that's +4,+1/2,+1,+1 and that is +7, bordering of Friendly.:goodjob: And they will block off Indian expansion, and, as others have stated, bordering, or hopefully bordering two dangerous civs, Russia, and Rome.

On city specialization, it is really up to the map what it throw at us. I like the idea of one city just producing military, but we realy have to see what the map is like from our explorations. Choose a decent food site with lots of hammers, and no commerce potential, build basic infrastructure(barrack, granary, etc.), Herioc Epic when we can, and just pump military out there forever. HE is critical though if we follow this plan, since HE will double our military production if we only have one city on military. A nice ratio is 2-3 commerce/food cities to 1 production city, or about. It really depends.
 
HE + WP + A place with lots of production = Military city

Nepal = Production city, especially with mines.

Americas/Asia/Africa/Australasia (The 4 As!) = Very Lucrative in most places.
 
Spain-on-a-lake?

I agree with Cull, Arabia would make some fine allies. We could then turn our armies towards the Vikings instead of the Romans, and hope Saladin will have our back in the event of war with Rome.
 
Read more. Its great.:goodjob:

Rather, I think that if it comes down to it, Arabia will block off Roman expansion, leaving pitiful Rome to Italy and Greece if they are fast enough. War is bad, and, I would much rather spend those years building up, and researching new discoveries.
 
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