RebelNES

bestshot9

Monkey Sharpshooter
Joined
Jan 24, 2008
Messages
2,110
Location
600m Away
Background:

The year is 1979, and the small South American country of Nueva Leon has fallen into turmoil. Hugo Mendez, president of the nation for the past seventeen years, has recently died of a stroke. In the absence of a national leader, many citizens decided to try holding an election however, on election day, General Manuel Archuleta, along with his many loyal troops, came to the capital building and proclaimed himself new President of Nueva Leon as well as head of the military.

Many citizens were outraged, seeing their chance at democracy slip away. Others saw the new chaos gripping the nation as a chance to spread their own ideals, such as communism, or as just a plain old chance to take advantage of the situation so that they may themselves become President. A few generals who worked with General Archuleta, disgusted by what they saw as a traitorous act against their country, resigned from their posts.

With people now protesting and, in a few cases even rioting, in the streets, will we see some new powers step up and try to unite their nation, or break away and form their own? Only time will tell.

Geography:

The nation is flanked on the east and west sides by the San Juan River and the de Soto River, respectively. To the west and south is the Republic of de Soto, who has had many boarder clashes with Nueva Leon throughout their history. In the east is the Cabral Republic, a former Portuguese colony and now its own nation. Though they have been peaceful with Nueva Leon, they have always looked enviously upon their land, especially the islands north of the mainland.

In the south is the Ferdinand Plateau, a vast landmass that dominates the surrounding jungle. Nueva Leon had won the plateau ten years ago in the last war against the Republic of de Soto.

The interior of the nation is thick, undeveloped jungle lands. It is hilly country, full of exotic plants, animals, indigenous peoples, and coca fields and processing plants. The few highways that are in the nation only enter the jungle when necessary, and for the most part stick to the rivers or coast, making the interior an excellent place for someone who doesn’t want to be found to hide, while also hindering the movement of vehicles.

The industry of the nation is mostly made up of farmers and ranchers. There has been much deforestation around the cities to make room for farming and grazing land for cattle. The major legit exports of the nation include coffee and petroleum. The number one export of the country, however, is cocaine, and as such, there are some pretty influential drug cartels to be found around the nation.
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Rules:

First, you need to choose a “class” for your character. This will give him or her pros or cons depending on their specialty. The three classes are:

Politician:
+ Will gather support from the masses more quickly
- May have trouble in advanced military planning
*Starts with 100 Farmers

Ex-General:
+ Will have a distinct advantage in military maneuvering
- May have trouble gaining support from the people
*Starts with 50 Paramilitary, 1 Camp

Warlord:
+Increased diplomatic pressure (success) on Domestic and Foreign Governments
-more local/internal opposition
*Starts with 100 Militia, 1 Camp

Priest:
+Increased public and foreign support
-Poor military quality
*Starts with 150 Farmers

Businessman:
+Increased revenue
-Will have trouble gaining local support
*Starts with 25 Mercenaries, 1 camp

Anyways, once we're done with that, we go to credits. You receive 5,000 to begin with and can increase this amount in various ways. You can increase both your army and gold at the same time, but to do this you'd have to take a risk in the gathering of gold. For example, here are the two possibilities.

- Recruit men into army, pillage local banks (possibly successful robbery)
- Sell crops at market (Guaranteed increase in credits)

As for the army... you buy troops based on how much money you have, or, how good you are in persuading the local populace to your cause. For example, you could not increase your army at all, but if you gain support from the common man, you could get plenty of loyal, but inexperienced, men to pick up what ever weapon they have lying around at home and join your cause. On the other hand, even if the people hate you, you could still use your wealth to get you a number of trained soldiers.

Navy is of little importance here. It just lets you move around troops and supplies. having a strong navy however means you can pirate the shores. Finding explosives and putting them on ships can be a deadly mixture ;).

The amount you start with is the same throughout, and you can see it below.

Government is simple enough. Just choose what ever kind of government your character wants.

Base is your base of operations. Name a town or region on the map where your movement will be centered (hint: don't do it in/near the capital city).

There are also rivers and roads (gray lines) located throughout Nueva Leon. They serve as a way for the Leonian army and trade to move around. Although the road system is no where near the quality of US interstates, it is still widely traveled. Staying near roads and rivers means that you can ambush caravans and passing traffic. However it also means that the government troops could get to you very quickly.

Another very important fact is that the other nations around Nueva Leon will help or hurt you if you get on their good or bad sides. They may even desire portions of Nueva Leon to add to their own country.

The final rule: drugs. Several hidden fields and processing plants exist around the country, away from the government’s eyes. The capture of these fields and plants could bring in tons of cash if sold. Exporting it overseas would bring in even more money, but you would require boats to sell overseas. There are other targets such as armories, villages, enemy camps, etc, but drug fields will be the most helpful to you in the long run.
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Template

Faction:
Leader:
Class:
Credits: 5,000
Army:
Navy: none
Air Force: none
Structures:
Government:
Base:

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Armory

Foot soldiers (primary fighting/peacekeeping force)
100 Farmers: 500 Credits (weak organization and firepower)
100 Militia: 1000 Credits (moderate organization and firepower)
100 Paramilitary: 1500 Credits (high organization and firepower)
100 Mercenaries: 2000 Credits (very high organization and firepower)

Vehicles (mobilizes foot soldiers, supporting force)
10 Trucks: 750 Credits (weak firepower)
10 Technicals: 1250 Credits (moderate firepower)
10 APCs: 1750 Credits (high firepower)
10 Light Tanks: 2500 Credits (very high firepower)

Ships (allows sea movement, supports shore/naval combat)
1 Fishing Boat: 1500 Credits (weak firepower- rams)
1 PT Boat: 2500 Credits (moderate firepower- machine gun)
1 Corvette: 3500 Credits (high firepower- heavy machine guns)
1 Destroyer: 5000 Credits (very high firepower- light cannons)
*Can only buy if you have access to a navigable body of water

Aircraft (allows movement, supports all combat, scouts)
1 Balloon: 500 credits (no firepower, scout)
1 Civilian Utility Aircraft: 3500 credits (no firepower, scout, light cargo (not troop transport))
1 Transport Helicopter: 4000 credits (light firepower - machine guns, troop transport, medevac)
1 Attack Helicopter: 4000 credits (medium firepower - machine guns, rockets)
1 Cargo Airplane: 4500 credits (no firepower, can transport vehicles)
1 Jet: 5000 credits (heavy firepower - machine guns, rockets, anti-tank bombs)
*Airfield required for: Jet, Cargo Airplane, and Civilian Utility Aircraft

Structures (for if you don't have an entire city under your control or living out in the jungle. Not necessary if you only have Farmers, only 1 camp necessary for all others (though will be easy to attack))
1 Camp: 500 credits (basic bare bones living camp for your men)
1 Fort: 1500 credits (fortified camp)
1 Base: 2500 credits (fortified base with more "modern" structures (kitchen, headquarters, etc.))
1 Airfield: 5000 credits (necessary for Jets, Cargo Airplanes, and Civilian Utility Aircrafts)

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Note: Thank you to aaminion for the original rules, Warman17 for the original rule tweaks and idea, EQandcivfanatic for his help with the map and more rule tweaks, and for all of you who decide to play.

Also, players are encouraged to be creative.
 
Map:

Spoiler :
NuevaLeonfactionmap.png


Colors are:

Dark blue near Corte Madera = Azale
Brown near Boca Del Mar = EQandcivfanatic
Pink near Isabella = BananaLee
Green near Isabella = Ninja Dude
Purple near Victoria = dldnjstjr
Blue near Estacado = Amon Savag
Red near Estacado = Nailix
Gray-green near Estacado = Kentharu
Pink near Estacado = skeptikalz!
Yellow near New Santiago = Warman17
Green near New Santiago = Frozen In Ice
Gold-brown near Punta Gorda = TaylorFlame
Purple near Valdez = Lord Iggy
Gray near Valdez = TheLastJacobite
Green near Valdez = Justo
Teal northeast of El Cerrito = UNpatriot
Brown near El Cerrito = Stormbringer
Orange north west of El Cerrito = human-slaughter
Pink near Santa Maria = Masada
Green near Bonita = carmen510
Turquoise near Punta Gorda = Charles Li
Brown near Punta Gorda = TaylorFlame
Orange near Bonita = Vertinari118
Brownish north of Leon City = Abaddon
Greenish west of Leon City = germanicus12

*Note: These areas are just areas of influence, you can expand your influence to cover the towns nearby and such through your actions.
 
Faction: Nueva Leon
Leader: Manuel Archuleta/NPC
Class: General
Credits: 9,500
Army: 19,440 militia, 18,755 Paramilitary, 285 Trucks, 30 APCs, 28 Light Tanks
Navy: 5 Destroyers, 2 Corvettes, 7 PT Boats
Air Force: 5 Jets, 2 Cargo Airplanes, 7 Transport Helicopters, 7 Attack Helicopters
Government: Military Junta

Faction: The Republic of de Soto
Leader: Victor Santiago/NPC
Class: Politician
Credits: 6,000
Army: 26,000 Paramilitary, 400 Trucks, 60 APCs 25 Light Tanks
Navy: 3 Destroyers, 3 Corvettes, 7 PT Boats
Air Force: 8 Jets, 2 Cargo Airplanes, 10 Transport Helicopters, 10 Attack Helicopters
Government: Dictatorship

Faction: Cabral Republic
Leader: Eduardo Silva/NPC
Class: Politician
Credits: 25,000
Army: 16,000 Paramilitary, 300 Trucks, 40 APCs, 20 Light Tanks
Navy: 6 Destroyers, 5 Corvettes, 13 PT Boats
Air Force: 5 Jets, 1 Cargo Airplane, 5 Transport Helicopters, 5 Attack Helicopters
Government: Dictatorship

Faction: Vasquez Cartel
Leader: Enrico Vasquez/NPC
Class: Businessman
Credits: 1500
Army: 100 Farmers, 50 Paramilitary, 5 Technicals
Navy: none
Air Force: 1 CUA
Structures: 1 Base, 1 Airfield, 1 Drug Field, 1 Processing Plant
Government: Cartel
Base: El Cerrito

Faction: Rojas Cartel
Leader: Juan Rojas/NPC
Class: Businessman
Credits: 3000
Army: 200 Farmers, 50 Paramilitary, 25 Mercenaries, 10 Technicals
Navy: none
Air Force: 1 CUA, 1 Transport Helicopter
Structures: 1 Base, 1 Airfield, 3 Drug Fields, 2 Processing Plants
Government: Cartel
Base: New Santiago

Faction: Nielson Private Military Company
Leader: Mattias Nielson/EQandcivfanatic
Class: Warlord
Credits: 7250
Army: 185 Militia, 75 Paramilitary, 100 Mercenaries, 20 Trucks, 1 Light Tank
Navy: 1 Corvette, 1 PT boat, 1 Fishing Boat
Air Force: 1 Transport Helicopter, 1 Attack Helicopter
Structures: 1 Camp, 1 Base
Government: Dictatorship
Base: southeast of Boca del Mar

Faction: The Dark Hand
Leader: General Harick/Nailix
Class: Ex-General
Credits: 1000
Army: 120 Paramilitary, 100 Mercenaries, 19 Trucks
Navy: none
Air Force: none
Structures: 1 Camp
Government: Democratic Republic
Base: Estacado

Faction:El Movimiento de Libertad de Isla
Leader: Aaron Perez/Ninja Dude
Class:Politician
Credits: 2000
Army: 400 Farmers, 140 Militia, 10 Trucks
Navy: none
Air Force: none
Structures: none
Government: Dictatorship
Base: Isabella

Faction: Filhos de Christo

Leader: Father Juan Gonzales/dldnjstjr
Class: Priest
Credits: 3500
Army: 400 Farmers, 200 Insurgents, 300 Mercenaries, 10 Trucks, 8 APCs, 2 Light Tanks
Navy: 1 Fishing Boat, 1 PT Boat
Air Force: 1 Balloon 1 Jet
Structures: 1 Airfield
Government: Theocracy
Base: Victoria

Faction:Nueva Leon Nationalist Party

Leader:Amon Savag/Amon Savag
Class:Politician
Credits: 500
Army: 3600 farmers
Navy: none
Air Force: none
Structures: none
Government:Fascism
Base:Estacado

Faction: Virgen Nueva Leon

Leader: Bran Richardson/BananaLee
Class: Businessman
Credits: 1,250
Army: 125 Mercenaries, 20 Technicals
Navy: none
Air Force: none
Structures: 1 Camp
Government: Dictatorship
Base: Isabella

Faction: El Camino de Fuego
Leader: Miguel Andri/Frozen In Ice
Class: Ex-General
Credits: 1000
Army: 100 Farmers, 350 Paramilitary, 10 Trucks
Navy: 1 Fishing Boat
Air Force: 1 Balloon
Structures: 1 Camp, 1 Drug Field
Government: Dictatorship
Base: New Santiago

Faction: Henderson House Coffee
Leader: Lewis Henderson/warman17
Class: Businessman
Credits: 3000
Army: 300 Farmers, 50 Mercenaries, 20 Trucks
Navy: 1 Fishing Boat
Air Force: none
Structures: 2 Camps
Government: Capitalist Autocracy
Base: New Santiago

Faction: Ejercito del Sur

Leader: Teniente General Arturo Agustin Viola/Stormbringer
Class: Ex-General
Credits: 250
Army: 260 Paramilitary, 10 APCs
Navy: none
Air Force: none
Structures: 1 Camp
Government: Democracy
Base: Just outside El Cerrito

Faction: Paz y Democracia

Leader: Padre Diego Hernando Diaz de Leon/Lord Iggy
Class: Priest
Credits: 500
Army: 450 Farmers, 260 Paramilitary
Navy: None
Air Force: none
Structures: none
Government: Democratic
Base: Valdez

Faction: Free Army for the Republican Cause (FARC)
Leader: Chris Jacobs/TheLastJacobite
Class: Ex-General
Credits: 1500
Army: 45 Farmers, 29 Paramilitary, 3 Trucks, 2 Light Tanks
Navy: none
Air Force: 1 Transport Helicopter
Structures: 1 Camp
Government: Republic
Base: Valdez

Faction: The Democratic Army of Nueva Leon (ADNL)

Leader: Antonio Vicente Caldera/UNpatriot
Class: Politician
Credits: 500
Army: 295 Farmers, 25 Mercenaries, 25 Insurgents
Navy: none
Air Force: 1 Balloon
Structures: 1 Camp
Government: (Direct) Democracy
Base: In the jungle, north-northeast of El Cerrito

Faction: The Lord's Soldiers

Leaders: Father Angelo Santiago/Vertinari118
Class: Ex-General
Credits: 750
Army: 380 Farmers, 100 Paramilitary, 1 Truck, 10 APCs
Navy: none
Air Force: none
Structures: 1 camp, 1 Base
Government: Theocracy
Base: Close to Bonita

Faction: The Peoples Republic of Nueva Leon
Leader: Capitán Calisto De Vivero/TaylorFlame
Class: Ex-General
Credits: 0
Army: 150 Farmers, 125 Paramilitary, 6 APCs, 1 Light Tank
Navy: none
Air Force: none
Structures: 1 camp
Government: Socialist Democracy
Base: East of Punta Gorda

Faction: La República Maoísta de Nueva Leon
Leader: Fernando Moisés/Azale
Class: Politician
Credits: 5,000
Army: 100 Farmers
Navy: none
Air Force: none
Structures: none
Government: Narco-Maoist
Base: Corte Madera

Faction: United Republic of Punta Gorda

Leader:Huvi Ulia/Charles Li
Class:Politican
Credits: 300
Army: 200 Farmers, 150 Militia, 25 Paramilitary, 10 Trucks,
Navy: none
Air Force: none
Structures: 1 Camp
Government: Military Republic
Base: Villages near Punta Gorda

Faction: The Peoples Liberation Army of Nueva Leon (P.L.A.N.L.)
Leader: Marcela Acosta / human-slaughter
Class: Warlord
Credits: 1000
Army: 350 Militia, 20 Trucks
Navy: none
Air Force: 1 Balloon
Structures: 1 Camp
Government: Socialist Dictatorship
Base: Alpha Base (NW of El Cerrito in the jungle)

Faction: God's Own
Leader: Cardinal Lampara/Masada
Class: Priest
Credits: 1500
Army: 350 Farmers
Navy: none
Air Force: none
Structures: none
Government: Christian democracy
Base: Santa Maria

Faction: Nueva Leon Union State (NLUS)
Leader: Alfonso Christobal/carmen510
Class: Politician
Credits: 750
Army: 300 farmers, 90 militia, 160 paramilitary, 10 Trucks
Navy: none
Air Force: none
Structures: None
Government: Democratic Republic
Base: Bonita

Faction: Elite Escort Services.

Leader: Raul Hernandez/germanicus12
Class: Businessman
Credits: 5,000
Army: 25 Mercenaries.
Navy: none
Air Force: none
Structures: 1 camp
Government: Corporate
Base: Jungle

Faction: The Undying Faith
Leader: Brother Bede III/Abaddon
Class: Priest
Credits: 250
Army: 450 Farmers, 100 Mercenaries, 10 Trucks
Navy: none
Air Force: none
Structures: 1 Camp
Government: Undeclared
Base: North of Leon City
 
Faction: Nielson Private Military Company
Leader: Mattias Nielson
Class: Warlord
Credits: 5,000
Army: 100 Militia
Navy: none
Government: Dictatorship
Base: southeast of Boca del Mar

I'll have a story coming after I finish A Brave New World update.
 
Faction: The Dark Hand
Leader: General Harick
Class: Ex-General
Credits: 5,000
Army: 50 Paramilitary
Navy: none
Government: Democratic Republic
Base: El Cerrito

EDIT/EDIT: DON'T CHANGE MY BASE I WANT TO STAY IN ESTACADO
 
Faction: Communications Technology Enterprises, Inc. (CTE -or- Comm Tech)
Leader: Leonardo Mariel
Class: Business Man
Credits: 500
Army: 125 mercenaries, 10 light tanks
Navy: None
Government: Corporate Republic
Base: Just east of Estacado (Near ocean)
 
How often do you reckon this NES will update?
 
Faction:El Movimiento de Libertad de Isla
Leader: Aaron Perez
Class:Politician
Credits: 5,000
Army: 100 Farmers
Navy: none
Government: Dictatorship
Base: Isabella
 
Faction Name: The Month of Sponz
Leader: The Sponz
Class: Politician
Credits: 5,000
Army: 100 Farmers
Navy: None
Government:"Democratic" Republic
Base: Punta Gorda
 
Faction: God's Own
Leader: Archbishop Lampara
Class: Priest
Credits: 5,000
Army: 150 Farmers
Navy: none
Government: Christian democracy
Base: Leon City

Will have a story up tonight, random religious rants ftw!
 
Faction: Filhos de Christo
Leader: Father Juan Gonzales
Class: Priest
Credits: 5,000
Army: 150 Farmers
Navy: none
Government: Theocracy
Base: Victoria
 
You guys can start posting orders when ever you want, when it seems people have stopped joining I'll post the current faction map so you can all see what you are dealing with. NOTE: placement of your faction may not be in the exact place that you wanted, don't worry, I got it as close as I thought would be safe for your faction, or as close to the specific place you said it would be. I didn't start any of you out with cities under your control, just nearby, you'll have to win those cities over through force or propaganda or what ever.

EDIT: Also, you don't have to start near cities, you can start in the jungles too, there are villages out there that aren't listed and maybe some other goodies, plus it would be harder for the government to track you down.
 
Faction:Nueva Leon Nationalist Party
Leader:Amon Savag/Amon Savag
Class:Politician
Credits: 5,000
Army: 100 farmers?
Navy: none
Government:Fascism
Base:Estacado
 
Faction: Paz y Democracia
Leader: Padre Diego Hernando Diaz de Leon
Class: Priest
Credits: 5000
Army: 150 Farmers
Navy: None
Government: Democratic
Base: Valdez
 
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