Originally posted by Smurf
WE NEED TO CONSOLIDATE AND FIGURE OUT WHO THE HELL WE WANT TO FIGHT.
that is exactly the sentence I have been thinking for a while now.
Regent level does NOT give a production bonus, so you better be prepared to fall behind if you loose troops. not compared to your war enemy, but also compared to all others.
So: always bring troops sufficient to
a) defend themselves
b) take the target
c) press on enouhg to reach counterattcking troops in the open
d) sit out the counterattack
otherwise, raze, raze, raze!
I do it this way: I calculate three defenders, vet, max defence bonus, then bring three times that in A value (not multiplying for HP here) and half in D plus some bombard or three additional attackers.
example:
town defended by Pikemen.
D=3 on hill fortified and in walled town
D= 6.75 (from Combat calc).
times 4 for veteran = 27
so my attackers must have a 27 attack.
Knight A = 4, times 7 = 28 - 7 Knights needed.
27/2 = ~14, Pike defence = 3 so 5 Pikes will so (some less if I do NOT expect a heavy counterattack.
usually, this stack will be able to take several towns, but it makes sure that whatever bad luck I have I get and can keep the first
so please do NOT send out single troops here and there, do NOT spread them!"!!!!!!!