Railroads, Trains and Trainstations
1. Railroads (new RoadType)
- They are really expensive and take long to build.
- Like Plastered Roads, they require Roads first.
- For normal Units, the travel speed is only a tiny bit faster, than on Plastered Roads.
2. Trainstations (new Building)
- Requires Townhall
- Gives Production Bonusses for Hammers, Tools, Muskets and Cannons
- Allows construction of Unit Train
3. Trains (new Unit)
- Can only travel on Railroads
- Are incredibly fast
- Can load a lot of goods
- Can load treasures
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Summary:
This feature really allows to connect cities spread over a huge continent (like you often have with MapSize Gigantic).
It is by far the most efficient means of transport in the game now.
However, it costs a lot of time and money, to build up a functioning Railroad system.
AI does not have problems with this feature.
I
know that it does not fit into the period, but the feature is incredibly fun to me.
Some "Railroad Tycoon" in RaR.
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I am currently not 100% sure, if I will also introduce
Coal (Yield, Bonus, Profession, Specialist).
But chances are quite good, that I will.
(Just could not yet do it in the 2 hours of time I had for this.)
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Credits:
The graphics for the Trainstation and the Train are from
Fankman.
Kathy had helped me with the Train.
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@RaR-team:
Let me know, if you want to have it.

(Nothing of this is uploaded to
SVN yet.)
I could completely understand if you don't.
It is simply one of the many fun features I currently create.