Replay #5 A history of heroes!

troglodyt: Proof-reading Seraiels posts would be doing us all a great disservice, I think. It could threaten his unique voice and style of posting, which I think enrichens the battle reports. OTOH, I might be biased given that my mother tongue is a germanic language. Pity the non-germanic-speaking fools who don't know what a "list" (in the context of battle, or indeed general human interaction) might be :lol:. No, but really - the sometimes strained English does, in my opinion, enhance rather than detract from the reports. I could be a second proof reader to ensure that the first proofreader doesn't suck all the soul out of the reports :king:

---

Seraiel: Nice work as usual. Some poster mentioned earlier that he didn't expect the Replays to turn out into something this... (and now it's my words) awesome? I must admit I doubted what you were about at the beginning of replays 1 and 2. What you've done since has proven me quite the fool. Your awesome contributions to the forum since then have properly shut my criticisms up. While I'll be surprised if I ever play a sushi game (or ever play a game for the HoF), I've come around to respect both you and the HoF style of play through your writings. It's not for me, but it's valid and amazing and helps bring insight into this old, bugged, idiotic, enganging, hilarious and awesome game that we play.

Again, keep up the good work :) I'm learning a lot, though I'm not patient enough to put all of it into practice. I'm looking forward to the next installment, as well as the strategy guides that you're intending to write. If you'd like a proofreader for *those*, I'd be happy to help :)
 
You should get yourself some coffey too.

End of post.

Seraiel

You're a funkin CIV playing machine!!!

End of story, you are ridiculous man, what's your IQ... if you don't mind me asking. Let me guess? You're a high scorer in that as well I assume.

Lurker
mspeed3
 
I had to google. Never really played it except once or twice. I've always been into turn based strategy games like chess or ... civ.

trog

I hadn't heard of it either. Like trog CIv is the only computer game I play, but I like strategy games, I play poker for a living, and supported a family while doing it.

Carry on with the story Sera, it's impressive.

mspeed3
 
@Seraiel

You said you played this one 240h. But how much time do you spend doing write-ups?

240h a game... That'd be 30 standard/normal games! (and also total number of all games I've played this year) How come you don't overload? Can you do other stuff like working or studying with the same zeal? If you can, please write a guide. I'd definitely be interested in that. If you take drugs, say which one. :)

I thought about 2h on how to answer to this. I decided to keep may answer short, be precise and follow my intuition.
  • When I play, I play, when I write, I write, there is no in between for me, I can only do one thing properly at a time.
  • The time I spend on the Writeup (I guess) is the same as I spend on playing the game, I don't know, I have no feeling about time.
  • I prefer playing 1 game, over playing 30 games. 1 game can be 30 games, as 30 can be 1.
  • To not overload, humans have "inter-neurons" as I learned, those are the nerves, which make you not hear the ticking of the clock.
  • I do everything with the same zeal, but the rule of one at a time counts here. Atm. I'm having semester break.
  • I try to not give advice about life, as I once got sucked into a sect like scientology.
  • I do take drugs, though no illegal ones anymore, because of the side-effects of those.
If you feel that none of these answers anwer your questions, think about them again, and I strongly suggest using the PN function, as this thread is planned to be a Writeup about a single game of Civ, and not about myself.

I will be so sad when this write up is over. I really enjoy reading it. :)

I'm glad you do :) . Don't be sad, an end is only the beginning.

In "normal" games, when I conquer the first AI and have 15+ cities, I stop caring about micromanaging and workers and just whip out new stuff whenever I think of it. I can't think what would make one micro over 100 cities every turn on Marathon speed...

I also support shakabrades proposal to tell us your secrets on how you can do so much stuff in so little time ;)

"What would make one do this" is your question.

Extreme form of perfectionism and boredom is my guess, but "necessity" is probably the real answer. If you want to get over the 3M, not evaluating again on why I like highscore games, you simply have to micromanage every city every turn, just because the programmers of Civ never thought someone would do this, therefor, programmed the game with stupid algorythms like "stop the growth when the city is reaching its :) limit" .

If this was the future, I could talk to my computer like the people in Star Trek, I could say "hire max-merchants in every city. group cities in production and commerce. maximise food, production and commerce in that order" and things like that.

Man, would that be great, and man, would my games get faster. Anyhow, something would be missing, and that is "the way" . In Asia, they program games like AION, where you have to to the same over and over. I haven't experienced any stronger frustration than in the time I was playing that game, anyhow, I learned so much about how to play my character in 2 months, like I didn't in 6y of DAoC.

This is what's called "the grind". When you micro 150+ cities every turn, you will be not making mistakes and feel tremendous fun everytime you are confronted with something else, you will see patterns where there was chaos before, you'll get a system, you'll become fast and precise, you'll learn to do things you never did and think thoughts that never came to you before.

Essence in short: Grind confronts one with onesself.


No kidding? :)

Gathering posts to be able to write PN's, huh? :)

Insanity!

Yes!

It is "fire at will". "Fire at free will" would be the command to kill the free will ("Knallt den freien Willen ab"). Considering how much whipping you are doing here that is quite appropriate.
I'm not familiar with Tanya and the game she appears in.

trog

Hmm, have problems on getting that. What does whipping have to do with firing at will? And what is wrong with "the free will", isn't that a common term like it is in german, "the ability to freely decide" ?
Btw., I didn't whip that much in that game, Replay #4 with the weaker Egyptians was a lot worse, in this game, I only took cities to about +5 :mad: . I payed huge attention to using the OF of 2 Whips to complete a 3rd building, that I didn't mention in the Writeup, but that would have found its place in the planned strategy guide.
If you wanna see extensive whipping, read Mylenes game with Isabella, she took her cities to +17 :mad: , but anyhow, goals of that game were different.

Tanya --- Red Alert, c'mon...

:D

I had to google. Never really played it except once or twice. I've always been into turn based strategy games like chess or ... civ.

trog

I'm with you, I like to have infinite time to think about my moves, though you'd be amazed how exciting RTS can be. I highly recommend to try the "Generals Challenge" from C&C Generals Zero Hour once, I found it to be as challenging as beating Deity. The game should be available for a handfull of €.

It would be even more amusing if he were the Greeks.

:D

Uh, explain, cannot think anymore atm.

Most epic thread ever. :) Too bad I will never get within 3.3 million of your score. :lol:

Edit: And I play lowly Immortal. :bowdown:

Thx :) .

If you want to try, try playing Incans, Marathon and a medium sized map, that should be somewhat the same as playing IMM with a normal leader on normal speed. Having played on Deity once is something I can only recommend everybody to have done, the difference between 20% discount and 40% discount is like playing a different game, not being able to get peace easily supports this feeling. I try to remind myself ot what WastinTime once said to me, "don't be afraid of AI, AI is pathetic against human" .

troglodyt: Proof-reading Seraiels posts would be doing us all a great disservice, I think. It could threaten his unique voice and style of posting, which I think enrichens the battle reports. OTOH, I might be biased given that my mother tongue is a germanic language. Pity the non-germanic-speaking fools who don't know what a "list" (in the context of battle, or indeed general human interaction) might be :lol:. No, but really - the sometimes strained English does, in my opinion, enhance rather than detract from the reports. I could be a second proof reader to ensure that the first proofreader doesn't suck all the soul out of the reports :king:

:lol: . I'm glad that my english can make people laugh, and am happy, that you think that it's unique. All I hope now is, that people are able to understand me at all.

But for self-defense, the "list" I looked up at leo.org (dictionary) , one of the sites that I visit regularly when doing the Writeup, but it fooled me, as it translates in both directions, even if one chose only one! Hard to explain how it fooled me, but that site is troll! Just to correct that mistake, with "list" the engllish word of "deceit" or "fraud" was meant.

Seraiel: Nice work as usual. Some poster mentioned earlier that he didn't expect the Replays to turn out into something this... (and now it's my words) awesome? I must admit I doubted what you were about at the beginning of replays 1 and 2. What you've done since has proven me quite the fool. Your awesome contributions to the forum since then have properly shut my criticisms up. While I'll be surprised if I ever play a sushi game (or ever play a game for the HoF), I've come around to respect both you and the HoF style of play through your writings. It's not for me, but it's valid and amazing and helps bring insight into this old, bugged, idiotic, enganging, hilarious and awesome game that we play.

Thx for the compliments. Achieving respect between the S&T players and the HoF community is truely something that is needed and something I wish for. I think it will still take a lot of work to convince some people to drop their fists, to stop accusing each other, to make a change. I know that neither you nor I am alone, others have already started on playing HoF games while again others have started on shadowing the games of other S&T players.

Personally I must say, that I was very confused when I came to this forum, it said "Strategy and Tips" , so what I expected were more Guides like in the War Academy, I thought people were discussing about "Strategies" and giving "Tips" to each other. The concept of "Shadow-games", games without BUFFY and especially the concept of Spoilers were things I didn't expect.

I was totally surprised when I started the series of Writeups to "get tips" and "learn strategies" from others, when suddenly people said "I think about playing that game" and then gave up because of the settings, saying things like "we recommend using normal settings" , WTH? I'm playing after my own rules, I play with the settings I prefer, I don't expect people to follow me or play my games, yet, they can still read, load the save, and "give Tips" and "talk about strategies", right?

Regarding how old Civ 4 is, I have to say that coming out of the MMORPG-scene I have to admit, that I'm extremely surprised at how many things aren't known about Civ yet. Believe it or not, but in MMO's, everything is known by the players, even without the existance of a manual, formulas, concepts, encounters, items, for everything there is a cookie-cutter-concept (hope one can understand this) ! Amazing fact is, that the producer of a game says almost nothing about it, knowledge is created by the players and given to the others freely.
In Civ, I was astonished when people didn't seem to know that AIs have "flavours" that make them favour this or that, something I felt AI has after a handful of games, because it was always Pericles who went Education first (think of his favourite civic, and this makes sense) . I guess, looking at what the opponents do is something MMO-players learn.

I joined the Civ community very late, so I missed a lot of developements that had taken place, and the War Academy is somewhat outdated, people have to work on that, as I think this game is still going to live very very long. AI is stupid, no discussion about that, but Civ IV is still one of the most complex games ever created, even my friend BigBossPlayer knew about "a game that's still played by a lot of people after 10y", and got sucked into playing Deity, though he normally only plays Pokemon on easymode :D .

Again, keep up the good work :) I'm learning a lot, though I'm not patient enough to put all of it into practice. I'm looking forward to the next installment, as well as the strategy guides that you're intending to write. If you'd like a proofreader for *those*, I'd be happy to help :)

A proofreader for the strategy guides would be awesome, as those may not have any flaws in them. I'm going to send you a friend-request, making the communication easier.

Btw.: Does anybody know about this feature the portal has, "write book page?" If nobody knows, I'm going to PN some Admin on it, looks like there is a function on this site to let people work together on something, just seems like nobody is using it.

Next part going online today!

Sera
 
Mind if I could get a link to that game of Mylenes? :) This game I was just playing, I decided to whip like crazy, ie every single city on the whole continent (normal game btw :p ) every turn possible. All of them shrunk to like size 3, but the rate they grow back at is linear whilst the rate at which your army increases is huge and the snowball effect of such an army so quickly is crazy!! Your games have been really helpful :) Thanks!
 
You should get yourself some coffey too.

End of post.

Seraiel

You're a funkin CIV playing machine!!!

End of story, you are ridiculous man, what's your IQ... if you don't mind me asking. Let me guess? You're a high scorer in that as well I assume.

Lurker
mspeed3

I only did 1 IQ-Test in my whole life, the one of Mensa. I scored 32 of 33 points in that one and the answer was "there is a very high chance that your IQ is over 140 and there are very high chances for you to become a member of our association. We recommend you to take one of our tests that are overlooked and conducted under specific standards in several german cities."

Anyhow, that didn't say that much to me and I had no intent of joining any association. Test can be found here , it's very quick and I think one can understand the questions even without speaking german.

And btw.: Coffey is life :)

I hadn't heard of it either. Like trog CIv is the only computer game I play, but I like strategy games, I play poker for a living, and supported a family while doing it.

Carry on with the story Sera, it's impressive.

mspeed3

Thx :) . My friends like playing poker too, have to say I never understood the fascination for that game fully, as the rules are basically very easy. I loved "Skat" and "Canasta" in my childhood, Skat was just so complicated and so mean, and Canasta just had so many cards and one could achieve so many points :) .

Sera
 
Mind if I could get a link to that game of Mylenes? :) This game I was just playing, I decided to whip like crazy, ie every single city on the whole continent (normal game btw :p ) every turn possible. All of them shrunk to like size 3, but the rate they grow back at is linear whilst the rate at which your army increases is huge and the snowball effect of such an army so quickly is crazy!! Your games have been really helpful :) Thanks!

Searching for Mylene and Isabella would have helped you, but here is the link. Game is basically the "standard reference" game for Cuirrassier-wars for me.
 
Sera the other day I had the insane idea that I should try, and get a 3m score game on 5 hour in between turns Maranoob. Then I remembered that I can't be fracked to micro my workers past my first 5-6 cities, how the hell do you micro so much?
 
Episode 5 - Part II

Insanity Inc. - 20 turns take 2 days (RL!)



The last part of the Writeup dealt with the financial struggle the Incan empire has encountered after the chain of Super-GAs ran out. The problem of going bankrupt has been fought, from now on it's a constant process of maximising production to get up enough :health: buildings while building Wealth in enough cities so that the units don't go on strike. Anyhow, this constant battle will not be dealt with in the Writeup, it is just mentioned as a sidenote, as I think, that it would be very fatigable for the readers, the name of the episode should be enough.


Here is how the game continued:

655 AD is a big year again, it's the year where I'm able to trade Railroads from Mansa:

706ac77b.jpg


I had to research half of the tech myself to get that trade. I could have gotten it easily by giving Mansa Electricity, but atm. he's researching quite fast while my own Research is crippled because of Sushi-maintenance, therefor my plan was to give him only as little techs as possible. You know what having Railroads + a GE means, it means the foundation of Mining Inc. in Washington:

15508e94.jpg


Mansa has orders to beeline Flight, so he shall continue with researching Combustion. Beelining Flight after Mining Inc. is what I found out to be of extreme value in Replay #4. Not having to ship around the Missionaries is the biggest enhancement when it comes to the speed of spreading the two Corps.

Mining Inc. itself is creating 22 :hammers: already, as I put a decent focus on getting the Ressources for it when deciding which islands to settle. It'll go up to 30 :hammers: once I'll get the Gold and the Coal from other Civs. Silver was very rare on that map (as it's most always) , that's why I settled that islands-city first, and I should not be able to aquire Iron or Copper from the other Civs as my relations simply were too bad for that, or I would lack Ressources to trade it from the Civs that would have been willing to trade it because those were also the Civs I had many Sushi-deals with.

Having Mining Inc. as a source of production for the islands-cities is necessary to switch out of Slavery. Of course, Mining Inc. cannot compare to the Whip, but there is no other way to go as Emancipation is indespensable with large cities and other Civs having switched to it, in addition, one cannot whip out the complete infrastructure of a city as that would cost too much population and cause to much :mad: .

Btw.: My own Research went towards Radio with about 1600 :science: / turn at 0%, choosing Radio mainly because of it's Wonders giving :) . The Eiffel-Tower is a very nice Wonder in late-game, as the Hit-Wonders are. Broadcast-towers are the Markets of the modern era, they give back the Happiness that's lost due to Ressources becoming obsolete.

660 AD: 1.5 Million points reached, with doing about 40k per turn!

REX goes further, I found one city after another. All I have to watch out for is to not aquire large amounts of land-tiles with the new cities, because I own 41.5% of the total landmass. With the domination limit being 51% on Huge maps, 40% is somewhat a magic mark where one has to stop on conquering land, because 10% can easily gained through peaceful expansion and citie's flipping due to Sushi-culture.

f4ab491c.jpg


675 AD: Being at 160+ cities myself and with the AIs having about the same amount of cities (but all together) , the map is basically fully settled, extremely hard to find any more places. About 20 Settlers are still under construction / on their way to their destination, I will have to settle some extremely crappy locations with them already, seems as if the REX is about to be over!

A screen of the worldmap:

f730c8ef.jpg


This screen will make someone's head explode again XD. When looking closely, one can notice the huge amount of "Squeezed cities" (cities in between cities) and "Crap cities" (cities without Ressources) that I settled. Laying the grid as dense as possible is very important when it comes to optimizing the score, it's as important as reaching Sushi as early as possible is.

Impressive: The Beakers have risen to almost 2000 :science: / turn, and the empire is generating more than 500 :espionage: through the power of sheer pop and 2 Spy-cities. This unlocks new options:

1c82d45d.jpg


Hmm, Washington has Rifling, let's see how much stealing that tech would cost...

1f463e55.jpg


Wow! With Boston having my Religion, stealing Rifling would only cost 10k of :espionage: , it's even less with the discounts stationary Spies get!

Note that Rifling is 15k :science: on Huge Marathon, 5k of :espionage: for is is like nothing for that tech.

Having a good Espionage also helps a lot with annoying people like this guy:

9b0edcd9.jpg


Notice that he's furious at me because of -10 through denying him his stupid requests? I got -4 for trading with his Worst Enemy even before I met him, something TMIT is very mad about, I got -6 with him because I didn't join his stupid wars! AI asking to join its war has a chance of 1:20 per turn, but it decays only at a chance of 1:100 per turn. This code is huge stupidity, it has nothing to do with real diplomacy. Just imagine Russia to go to America and say "hey, don't you think the annoying tschetschenians have to be destroyed" and America says "lol, you should know our opinion about your stupid war" . Next year, the Russian Ambessedor comes again and says "hey, don't you think the annoying Tschetschenians have to be destroyed?" and he does that every year, what does he want to do, does he want to make America annoyed at Russia? Then the Russian Ambassador comes and says "Hey, we demand that you give us the tech of ..." while they're being at war, America of course says "no, we aren't your friends, we're not interested in supporting your war, live with it!" and then the Ambassador rolls his dice again, "Oooh, it's a zero again, let's visit America and annoy them again, let's funk up the diplomacy our ancestors have worked so hard to improve, ooohhh, and again a 0 next turn, yer, lets visit America again" .... :hammer2:

Byebye annoying AI, I've enough :espionage: and enough Tanya's in your country to switch you to Judaism whenever I want, and then you're only annoyed and not furious at me and I get all your Ressources because you are stupid, don't care about you!

*LOL*

700 AD: While the Broadway finishes...

123cfddd.jpg


Making my people a little happier again, and while Mansa finishes Combustion and I trade it from him...

9598982f.jpg


The situation I just talked about happens, Sury cancels all of the Sushi-deals because of stupid AI re-evaluating its deals from time to time...

158e1dc0.jpg


Oh noez, let's visit Sury and see what he wants to have for those Sushi-ressources now:

7a6459b7.jpg


What? I'm your Worst Enemy? You are my Worst Enemy because you always come and annoy me with your AI-stupidity. You're totally wrong Sury, I'm not your Worst Enemy, you are my Jewish Brother in Faith XD

Tanya, 1 Jewtail (Jewish + Cocktail = Jewtail) for my Brother Sury plz.

8588af1f.jpg


Now Sury, let's talk about those deals again. Yes, you're a Jew, you've always been, how can you forget your Brother, really stupid AI you are.

5cdcd3b0.jpg


Yer Sury, we are Brother *orders Tanya to give him more of the Jewtail* , let's forget that I don't like you and that I always deny your requests, here, look, I'm even running your favourite Civic Organized Religion, you're not furious, I'm not your Worst Enemy, you're annoyed and now give me all your Ressources XD .

I repeat the same process on Tokugawa, he also gets Jewtails and is pleased to trade any Ressource he has with me after it.


And then it's the year of 705 AD, the year of the tripple Strike!

First, I get a nice random-event:

ae590e51.jpg


The other option would have been +1 with all leaders, but I don't need +1 as I got the Mossad with its Tanyas, so I take the 5k :science: XD.

Then, Huoston revolts and flips:

a8b6e3ae.jpg


One city less for my Vassal and one more for me, very nice, aaaaaaannnnnddddd:

I get a great Artist XD (Ludwig van Beethoven, one of the greatest. )

7f3ef371.jpg


----------------------

You will know what this means if you followed the Writeup and the GP, but for those who have jumped in: I saved up a Great Prophet from one of the first Super-GA, I got a Great Merchant from running all the Merchants, then I got a Great Spy from one of the Spy-cities, and now the Great Artist: Yes, it means, I've made it through the grind! I can start a 5th GA and build and research everything I want again XD.
This is the beginning of a new episode and will be featured in the next post. Hope you enjoyed the little showing of how powerful Espionage in the end-game can be, make sure to follow the next episode, or else, "I'll go rampage!"


Seraiel
 
Wait what? There was no war and no heroes in this update????????? Now I am really confused ;)
 
oh my gawd I hate Survy! Plus, he's a backstabber!

The -2 for every denied demand is the best about him in Sushi-games :)

But he has advantages. He trades at annoyed and that should be easy to get with him through sharing OR, he'll always be more annoyed at the other Civs than at onesself because of that, and cause them a lot of trouble while oneself is safe most often :)

Wait what? There was no war and no heroes in this update????????? Now I am really confused ;)

The heroes are just on vacation in Ollantaytambo. They know that the population has to grow tremendously still, and it's not 100% sure that they will ever be needed again, at least not in this game :) But heroes can jump from game to game, they'll probably get reborn as Praetorians as I still have to fulfill a game with Rome I promised Revent, him having won the guessing-competition in replay #4 :) .

Sera the other day I had the insane idea that I should try, and get a 3m score game on 5 hour in between turns Maranoob. Then I remembered that I can't be fracked to micro my workers past my first 5-6 cities, how the hell do you micro so much?

It's very simple Zero. One needs a plan, and one needs good coordination, then, microing Workers is easy :) . If ones plan is to "I R STRONK, I NOW WHIP WHIP WHIP AND CHOPWHIP AND GO KILL KILL MUHAR KILL" , Worker micro can be very exhausting :p

Sera
 
It's very simple Zero. One needs a plan, and one needs good coordination, then, microing Workers is easy :) . If ones plan is to "I R STRONK, I NOW WHIP WHIP WHIP AND CHOPWHIP AND GO KILL KILL MUHAR KILL" , Worker micro can be very exhausting :p

How did you know my plan for every game???? I think most of it has to do with your mentality you have developed while learning to be good at CIV. You wanted to get really high scores, while I just wanted to crush the AI.
 
FWIW, +1 for not proof-reading/changing Sera's posts. I'm a native English speaker and love the flavour the reports get from his German -> English translation. My lady is a furrener and it's the same thing: sometimes I let her know the correct term, but I'd rather she kept saying things her way as it's more interesting.

"Fire at free will" is a good one but it was "land-tongue" (peninsula) that slayed me. Don't change.
 
Notice that he's furious at me because of -10 through denying him his stupid requests? I got -4 for trading with his Worst Enemy even before I met him, something TMIT is very mad about, I got -6 with him because I didn't join his stupid wars! AI asking to join its war has a chance of 1:20 per turn, but it decays only at a chance of 1:100 per turn. This code is huge stupidity, it has nothing to do with real diplomacy. Just imagine Russia to go to America and say "hey, don't you think the annoying tschetschenians have to be destroyed" and America says "lol, you should know our opinion about your stupid war" . Next year, the Russian Ambessedor comes again and says "hey, don't you think the annoying Tschetschenians have to be destroyed?" and he does that every year, what does he want to do, does he want to make America annoyed at Russia? Then the Russian Ambassador comes and says "Hey, we demand that you give us the tech of ..." while they're being at war, America of course says "no, we aren't your friends, we're not interested in supporting your war, live with it!" and then the Ambassador rolls his dice again, "Oooh, it's a zero again, let's visit America and annoy them again, let's funk up the diplomacy our ancestors have worked so hard to improve, ooohhh, and again a 0 next turn, yer, lets visit America again" ...
Nice rant! I was in a game before when there wer only 4 players left, and 2 of the AI's had a constant never-ending war (lots of islands so they were being incompetant in waging the war...) anyway both sides aske dme to fight against the other, I always said no so eventually I had -4 "you refused to help us" from both of them... so then they both hated me more than each other!!! This -4 was worse than the -3 for "you declared war on us!" - where's the sense in that...
 
I guess Seraiel's playstyle is based on craftsmanship (which is quite possibly part of a german cultural tradition), it helps if you know the game dynamics and are smart enough not to join mensa.
 
I know I'm late to the party (just a few years!) but where is the rest of teh account? I've been loving reading this report and without closure of this sushi fest I think I may cry :confused:
 
Uh, explain, cannot think anymore atm.

The connection is that many of these terms were thought about long and hard in ancient Greece. Tbh, I'm not sure if exactly this one originated there, but many others did through the various philosophers of that period.

It would therefore be pretty funny if you had happened to be Greek in the game.

"Oh crap. The Greeks are coming again. Fire!!!"

*Rolls up the Siege towers*

"It's not connecting!! Fire harder!! Fire at Free Will!!!"

*ka-BLAM!!!*

"Fire at free will. Fire!!!!"

Maybe it was just funny in my head. I can have an odd sense of humour :D

Took a Mensa test back in time too btw. Didn't quite make the cut, but it was an interesting experience. Those online tests they provide, the one you linked to was quite similar to one I tried pre-test, are very different btw. In the real test there are 9 (or was it 16?) options and typically it's more difficult to see the patterns than in these "filtering out" online tests. In the online tests there are often just one pattern to find, while in the real tests there may be several ones, then you need to put them together to find the right alternative. Some of them were quite tricky, and that's where I failed.

Originally Mensa was a pretty cool idea, but now it has involved into more of an elite bragging organization, not about solving the problems of the world. Apart from a sort of stamp of approval and meeting like-minded (or like-smarted :D) people, there doesn't seem to be a great purpose to it.

Think your English is fine btw. Some errors that ar repeated, like lose/loose and such, but nothing too serious. We know perfectly well what you mean, you have a good vocabulary, and write well. So it's interesting to read. That's the main thing. KUTGW :)
 
How did you know my plan for every game???? I think most of it has to do with your mentality you have developed while learning to be good at CIV. You wanted to get really high scores, while I just wanted to crush the AI.

I wanted to crush the AI also at first, Zero, Replay #1 was a pure early domination game (though I build about every Wonder, including the shi... ah, shining Hagia Sophia :D ) , but then, that 3.2M game from WastinTime somehow catched my attention. I don't know why or how this happened, but when playing highscore games, I noticed that the games would last even longer, and that I could tech through the complete tech-tree, building Wonders actually made sense, having a good diplomacy was necessary because one could not just simply bribe and vassal everyone, not whipping too much became essential, etc.

This maybe simply shows that I am the achiever that play MMOs and get their char every item, or the "builder" that exist in the strategy games. Getting over that is the purpose of my games, I'm looking forward to the Conquest game that I promised revent to play with Rome. Only build a Granary and then Praets -> Praets -> Praets, seems awesome to me now, as again, totally different.

FWIW, +1 for not proof-reading/changing Sera's posts. I'm a native English speaker and love the flavour the reports get from his German -> English translation. My lady is a furrener and it's the same thing: sometimes I let her know the correct term, but I'd rather she kept saying things her way as it's more interesting.

"Fire at free will" is a good one but it was "land-tongue" (peninsula) that slayed me. Don't change.

Wait, I slayed you? No, leo.org will slay you! Look here:

b5618540.jpg


It says land-tongue is a geological term used in the english language, the word "peninsula" is something different and doesn't even appear in the translations!

:D :) :p

Nice rant! I was in a game before when there wer only 4 players left, and 2 of the AI's had a constant never-ending war (lots of islands so they were being incompetant in waging the war...) anyway both sides aske dme to fight against the other, I always said no so eventually I had -4 "you refused to help us" from both of them... so then they both hated me more than each other!!! This -4 was worse than the -3 for "you declared war on us!" - where's the sense in that...

Absolutely right, where is the sense. I just talked with my girlfriend about this stupid code, there seems to be no solution to this. One can either do what AI asks, then one pisses of someone, or one can not do what it asks, then one pisses of the other one. With both asking, going to war with one (which still is no option in a Sushi-game because of the deals) seems the choice that is most appealing, then one trades maluses against bonuses. Still, this is one of the things that's most annoying about Civ. Just take the military Roosevelt had in this round as another similarity to your game, he had twice the military he normally would have had, because of being in an overseas war making him build tons of units while not being able to ever conquer one city. Things like that are things that could make me quit Civ earlier than I want, and how can this be, AI was able to conduct overseas invasions in Civ 3 as I heard, how couuld they not carry that feature over?

I guess Seraiel's playstyle is based on craftsmanship (which is quite possibly part of a german cultural tradition), it helps if you know the game dynamics and are smart enough not to join mensa.

I cannot follow that thought, but if you ask about the tradition of my family, that is one of peasants in the medieval times, which became humanists during the industrial revolution with me being the first to ever reach out for medicine, so science. I learn the game-mechanics because those are the ground on which I can play, it's like needing to know microbiology when prescribing drugs to ill people.

I know I'm late to the party (just a few years!) but where is the rest of teh account? I've been loving reading this report and without closure of this sushi fest I think I may cry :confused:

There may be something wrong with your time-settings, this Writeup is not even 1 month old (hope I'm right about that) and still under construction :) . I'm working very hard on it and push it whenever I can, because I wanna play some Civ at some time again (and as told before, I can only write or play, not do both) . Next part will go online today!

The connection is that many of these terms were thought about long and hard in ancient Greece. Tbh, I'm not sure if exactly this one originated there, but many others did through the various philosophers of that period.

It would therefore be pretty funny if you had happened to be Greek in the game.

"Oh crap. The Greeks are coming again. Fire!!!"

*Rolls up the Siege towers*

"It's not connecting!! Fire harder!! Fire at Free Will!!!"

*ka-BLAM!!!*

"Fire at free will. Fire!!!!"

Maybe it was just funny in my head. I can have an odd sense of humour :D

Took a Mensa test back in time too btw. Didn't quite make the cut, but it was an interesting experience. Those online tests they provide, the one you linked to was quite similar to one I tried pre-test, are very different btw. In the real test there are 9 (or was it 16?) options and typically it's more difficult to see the patterns than in these "filtering out" online tests. In the online tests there are often just one pattern to find, while in the real tests there may be several ones, then you need to put them together to find the right alternative. Some of them were quite tricky, and that's where I failed.

Originally Mensa was a pretty cool idea, but now it has involved into more of an elite bragging organization, not about solving the problems of the world. Apart from a sort of stamp of approval and meeting like-minded (or like-smarted :D) people, there doesn't seem to be a great purpose to it.

Think your English is fine btw. Some errors that ar repeated, like lose/loose and such, but nothing too serious. We know perfectly well what you mean, you have a good vocabulary, and write well. So it's interesting to read. That's the main thing. KUTGW :)

Ok, I still don't get your joke, but I'm smiling now :)

Very interesting what you write about Mensa, I've also heard about it from my friends, from which some are members in it (but they never went to a single meeting after passing the test) .

It's true, there is no need for a club like that, if one wants to get to know people, one simply has to do it, get to know people, people are everywhere. When I want to meet people with the same interessts, I prefer internet-forums like this one, Civfanatics, or I join the top-ranked Raiding-guild in RIFT, or, if all groups are full (or none exists) , I found my own. I watch out for what people are doing, and I can jump in any situation they're in, even if I fail, most people give 2nd and 3rd chances, if I continuasly fail, well, then they're wrong or I wasn't focused :)
The "IQ" of someone doesn't matter, because in a 1:1, aim is to understand the other one, he / she will try to adapt as I will, meeting is finding common ground, the only thing I can imagine to hinder one to not find that ground is not having self-confidence, as then, one doesn't know what one is doing / saying -> cannot understand the reactions, but as someone who wasn't born with self-confidence, I can approve, finding people is even possible without it, then one simply doesn't know how it worked, but one always can.
And: There is always the possibility to stay alone, that is mostly regarded as being anti-social, but there are / were lots of anti-socials existing in history. Borderliners are often misunderstood as being anti-social, something they aren't.

No clue why I tell this, purpose was to agree on the redundance of Mensa.

And I will try to even further watch out for the "lose / loose" error, as it's not the first time, that someone mentions it. Main problem is, that doing this Writeup is a lot of work, it sometimes takes everything from me, I write till I'm so exhausted that I cannot think and write anymore and go to sleep, next time, I wake up and want to continue from where I left, there are no ressources left for proof-reading the posts thoroughly (you wouldn't have guessed this maybe, but I do fly over them before posting them) , therefor, I'm thankful that I may make flaws here. Working on them is something I long for though, improving my english is something I want, I spoke english fluently once, there are chances, that I may work as a doctor in england if I finish the final few parts of my studies, and if not, well, being able to speak english well if not needing it is luxury, or not? :) This is why I'm thankful for people making me notice my errors.

As said above, next part going online within the hours, thx for everyone's Feedback, your posts really motivate me to maybe even go through this insanity again, as WastinTime probably is soon going to re-take his #1 position, I know from him, that he has already started on working on it, his approach seems superior to mine, maybe, there will be a lot more things that we'll learn about Civ in near future. Cya all,

Seraiel
 
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