Oh man this start actually has WAY WAY WAY to many gold. XD

Good joke right?
There is no enough Gold

.
I'd say, this start was better than I expected from the 1st screen, anyhow, I would have played it even if it only would have had 2 Golds, as that doesn't matter so much on Deity. The key in my game is to get Oracle and a good Tech from it, for that, I need 1-2 Golds. Through the Oracle-tech again, I can stay in the tech-race forever through trading, at least until Calendar, and Calendar-Ressources are often even better than Gold. Calendar is normally available at 1500 BC with so many opponents, and with it, I improve my tech-rate to about 200 BPT at 1000 BC.
I do build Cottages, but those matter a lot later.
It's 2000 BC and you are basically broke (but not broken). Why am I not surprised?
Are you hoping that you'll get iron automatically by settling as much land as possible? The times I played the Romans, I beelined straight to IW just to find out where the stuff is. But that was on normal game speed and lower difficulty with a coastal start. Obviously not feasible here.
[Edit: I've overlooked the fact that in your screenshot you were in anarchy. So maybe not broke!]
I think Seras mentality here is if you're going to go broke you gotta go big or go home. There is no point in going to the Olympics if you don't want to win the gold, so there is no point to going broke in Civ unless you go really broke.
That begs the question: What is the gold medal here? Obviously it isn't highest score.
Obviously fastest finish date.
As fast as possible with Romans? I think he's a little slow for that.
First: You saw that right on the 2nd look, I wasn't broke, how could I with so many Golds and so few cities

.
Regarding the Iron: I played some maps with Rome as practice before that. My experience was, that I could always settle 8-10 cities (through the enormous power of chopping and IMP-trait) .
This means, there is simply no reason to "rush" someone or research IW early myself, as IW is always available with Alpha at 2000 BC on Deity with so many AIs, one AI always researches it, through Oracle I get Alpha (by trade) and through Alpha I get IW. Anyhow, if I wouldn't have had Iron, I would have simply researched Construction and would have gone for Elepult (I had Ivory) .
If I would have neither gotten Iron, nor Ivory, I'd have rerolled the map, and that is what
Zx Zero Zx said. For HoF, I have to gamble at some times, but I can gamble, the question I have to answer to myself is, am I willing to invest 1h to replay the time until Oracle, there is nn for me to win every map, only thing that counts for me is, can I get a #1 position in what I'm trying to achieve
Regarding this game, that means faster Conquest than
this game by Moonsinger to score 100 points in EQM, a competition in which Incan games are excluded, so I'm not late at all, I have all the time until 1664 AD iirc.
For HoF and Huge maps, the minimum # of opponents is 10.
Enjoying your latest story!
Sun Tzu Wu
Question was, would 17 opponents have made the
conquest easier or more difficult.
Ok, this will be interesting again. CoL is in place. I love the fact that your cities almost have no culture half of the time

But then again Atrium can work 6 good tiles with ease so who needs culture anyway.
Culture will be easy after CoL and some auto spread.
I go through a lot of games with cities having little to no culture for a long time. On Marathon speed, you need 30 culture to pop a border. With proper planning, that means you can be size two in the meantime. Often, you might as well just use what you can already improve. Strong resources are an exception, but that's why you build your cities to take advantage of them even without borderpops if you can help it.
As
Um said, Culture comes slower on Marathon than on normal, 30 turns for a Borderpop with a Monument. Antium has nn for Culture, as it has enough good tiles to work and the

in the 9-tiles-square, Cumae and Mediolanum did not even have a chance for a borderpop yet. I could not use the Religion I got by CoL (@
jihe) as I had to convert to Christianity as Hatty had started with Horses, and I didn't knew who her other neighbours were. The possibility to build her UU greatly raises her chances to go to war, therefor, I needed her to be pleased towards me. Mediolanum is Christian, so will get a borderpop soon, Antium (as said) has nn for one, that leaves Mediolanum, which is building a Monument on the screens.
Question can only be: Why did I settle Cumae and Mediolanum without Food in the 9-tiles-square, and that one is easy. Cumae has Forrests, so I could chop out that Monument easily, and Mediolanum has a green hill, therefor can build the Monument easily (it got Christianity, which made the plan to build the Monument obsolete again) . I know that settling near the Food fastens up the developement of a city greatly, but with these cities, there was no choice imho, as I could settle on extremely strong tiles (Marble-plains-hill and plains-hill with access to fresh-water) . Settling on those tiles means more to me than being able to work the

from the start.
Also: Settling the cities somewhere else would have ment missing a lot of good tiles (riverside grassland, grassland hills) .
Why Oracle CoL, MC seems like a decent option if you're aheading direct for prateorians. Stop the settling, chop/whip some forges which will boost your troop production. Or math perhaps, for better chops and taking you closer to catapults.
Very interesting and hard questions:
Regarding Math: Oracling Math imho is a waste, the tech is too small, one cannot get Alpha easily with it. In addition, AI tends to get Math often and early.
Regarding MC: MC is very good Trade-bait, but I didn't want to give the AIs early access to Machinery -> XBows.
My plan was to deny the AI(s) anything that would make my time harder (XBs, LBs, Maces, etc.) , still, cheap (ORG) Courthouses would let me support a large empire without directly enabling a threat to my Praets.
What I don't get is why I should stop the settling when there are still great places that I can settle easily and cheap (IMP!) .
Sera
P. S.: Next part going online soon.