Report Bug, Get Patch

Sorry for the double post, but you might not check the thread otherwise...
The Tutor promotion has the very nasty bug with it. It grants NEGATIVE experience when a legion member dies. So in my Cheng Pu legion, when my green Danyang Army dies on a 70% chance of victory, everyone lost 6 xp. Some even got negative experience!
 
@Kenjister

I can't replicate the tutor bug, in my test game it works fine with a legion of 5 warriors, what's the situation in your game?
 
ugh, it happened again too... I'm playing as Sun Ce, with a Champion attached to my Cheng Pu legion. (A aptitude in case that helps) He just got defeated by a Cao Cao Dao Axeman and now all my Legion members have -XP. I don't have a screenshot right now, but I'll attach the save. You'll have to move the unit into enemy territory though, I reloaded after I got hit with the bug
 

Attachments

I gave Yue Jin the bombardment promo, and noticed that units in his legion can no longer use the regular barrage option. If the seige unit successfully bombard the target, then the city's defense is also reduced. But if the seige unit misses, then no damage nor reduction of city defense is inflicted.
What I ended up doing was removing the trebs from his legion, reduced the city def to 0%, then rejoined them to the legion and bombarded the crap out of the defenders. But I don't know if that was the intent of this promotion.
 
I just noticed that on some graphic settings, unselected unit icons revert back to the default Civ4 graphics, but once you select the unit, it changes to the HoTK graphics. I was using the single unit setting. The axemen were in their loincloths, but if you click on him, he changes to the cool glaive wielding infentry.
 
I just noticed that on some graphic settings, unselected unit icons revert back to the default Civ4 graphics, but once you select the unit, it changes to the HoTK graphics. I was using the single unit setting. The axemen were in their loincloths, but if you click on him, he changes to the cool glaive wielding infentry.

That seems to be a bug with many mods. I do not know what's the cause of this since we should have replaced all textures of that unit. The only thing we didn't touch is the animation file. That's really weird.
 
i believe its got spomething to do with the animation setings ingame. Try setting ur game animation to high in ur game or to normal and see if this helps you.
 
@ORION11380
From the sound of it, you have the "frozen animations" turned on. Simply uncheck the box in that should be somewhere in your civ4 graphics settings. This should get rid of the problem. Pretty much all unit graphics made by modders do not work with the "frozen animation" settings, so when using mods that use new graphics it's best not to use that setting.
There is a way to make graphics usable with the setting, but it would make making units about three times as much work for little real benefit, so most unit graphic modders (such as myself) don't bother with it. Making some of these things takes a lot of time out of our lives as it is.
 
Okay, thanks for the tip. Yes, I did have that setting on. Find it too distracting to have random units moving all the time. Thank you!
 
I noticed in my Ma Teng game that Han Sui has Ma Dai. That's not really the problem though, the problem is that he's listed as being in my force. Right now I'm wondering if since Han Sui seems to be counted as the LiangZhou faction, Ma Dai might of been practically given away to him for 0 gold due to 100 loyalty. It just seems odd that Ma Dai doesn't start with Ma Teng when he's born.
 
It seems that after you separate the units of a legion, the other units (not the original one that the hero is attached to) will automatically leave after a while, and you have to regroup them. Is this intended? (as we've discussed in the other thread)
 
I noticed in my Ma Teng game that Han Sui has Ma Dai. That's not really the problem though, the problem is that he's listed as being in my force. Right now I'm wondering if since Han Sui seems to be counted as the LiangZhou faction, Ma Dai might of been practically given away to him for 0 gold due to 100 loyalty. It just seems odd that Ma Dai doesn't start with Ma Teng when he's born.

yeah, that's an unforeseen little bug.:p

It seems that after you separate the units of a legion, the other units (not the original one that the hero is attached to) will automatically leave after a while, and you have to regroup them. Is this intended? (as we've discussed in the other thread)

Right now it should work like this: if your legion member leaves your core troop more than 2 plots away, he will automatically quit, giving a screen message. Anything unlike that is a Bug. How do you think about this?
 
I like the distance force quit mechanic. It works wonderfully to keep the legion together.
I don't know if this is technically a bug, but the AI leaves many of thier cities undefended for extended periods of time.
 
Another "waiting for other civs" hang--dang it, I spent 6 hours on this Sha Mo Ke cultural game (and should win, since Sun Ce is pleased with me, with Yuan Shu as his vassal between me and him, and Liu Biao is at war with them, leaving me totally isolated for peaceful culture building).
Somebody else please load this and if it works for you, please send me a save game so I can continue.
Can somebody tell me what the 2:mad: from "ARGHHHH!!!" is from (in my cities)?
 
I'm guessing the "ARRRGHHH" is from the Greedy trait...
 
Ah, so that's what arghh means. (And I'm trying to civilize the greedy Wuling Barbarians, having chopped most jungles and sitting right next door to the cultured Liu Biao...)
 
Another "waiting for other civs" hang--dang it, I spent 6 hours on this Sha Mo Ke cultural game (and should win, since Sun Ce is pleased with me, with Yuan Shu as his vassal between me and him, and Liu Biao is at war with them, leaving me totally isolated for peaceful culture building).
Somebody else please load this and if it works for you, please send me a save game so I can continue.
Can somebody tell me what the 2:mad: from "ARGHHHH!!!" is from (in my cities)?

This is a nasty bug, I have yet to locate the cause of it, but it has something to do with Sun Ce's unit.

To continue this game, you have to do:

1. press Ctrl + shift + L, and change your player to Sun Ce
2. make all Sun Ce's unit sleep (or skip, I don't know whether that would do)
3. press Ctrl + shift + L, and change your player back to Sha Mo Ke.

If you have some extra strength and would like to help me locate this bug, try just make some of Sun Ce's unit sleep, then hit end turn, to see if the game still hangs. If it does not hang, then it's those sleeping unit's fault.
 
I don't think it's a particular unit. I switched to Sun Ce, made peace with Liu Biao, and still nothing happened. Maybe the AI simply has no commands due to an endless loop somewhere. I used to have this problem a lot before some of the BTS patches came out, and a search on CFC shows this thread and entry:

http://forums.civfanatics.com/showpost.php?p=5766804&postcount=25

They also suggest it's faulty unit AI tactics in UNITAI_COUNTER, and also some instances where units cannot move in enemy land or closed borders.
 
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