Right, now for what I think about all our games...I'm tempted to quote from above, but if I just quiety steal ideas then nobody will notice

. Putchuco and Pawelo have probably mentioned everything I'm about to say, but here's my "2 cents".
Jamesds: Well, first, thanks for your comments on my game

. I think you might be right about Writing, maybe I should have researched that earlier. I didn't whip at all, and I think it has been beneficial to an extent. I've still got the granaries and barracks, just with higher population than most of your games.
frob2900: Your game is very strong. You might not have acheived as much as us improvement-wise (and I do think your defences could be better

, but I guess not a priority at the moment) but what is key in your game is the potential you have with - and let me echo my friends above - 5 Cities!! Also 4 workers, a workboat, and researching more useful techs than archery - I feel this game could take off quite soon.
I shall vote here also.
Zetetic Apparat: I think your main mistake, which you have already said to be researching Iron Working at the start, has stopped you from producing useful buildings at the beginning of the round. Sheep-city is a great city with good potential, but I think you have built it too soon - the maintenance costs have hurt your economy, and as a result you have the lowest GNP of all of us, and you have discovered relatively few techs. However, you do have 4 workers and 3 workboats ready to work and improve your cities, and that is well thought of - just a shame that a bad decision could cost you so much in the game.
chopstyx: You've got the best military here, chopstyx, which would be good for our invasion. However, you haven't discovered as much, maybe that's due to discovering Iron Working too early? You've got some well improved land and you have a nice capital, same size as mine. You've also left ClamFish a bit late, I think. I also think your cities could be better if their borders were popped sooner, but it's a solid start.
Putchuco: You made a bad mistake in your (first) try, and missed the potentials for ClamFish city. This essentially nullified your game, which is sad, because it was a very good game otherwise, with strong tech choices and good science/GNP. Your second try was excellent, but you asked us not to consider it, to avoid argument - thanks for your insight

. I'll say the same as Pawelo, that I expect good rounds from you in the future

.
Pawelo: We seem to play similar games! You have an overall great game, but it is unfortunate that 2 bad events had to strike your civ, especially when the rest of us didn't seem to get any. I think your whipping might have been too excessive, to lead to small, less productive cities. But that's how you learn, you experiment with things. You seem to have even started an army for the impending invasion, which was good foresight.
LeeT911: It's ashame you have to pull-out, Lee, because you are a strong, confident player. I think we could all learn alot from you, and you aren't afraid to try something different, by which I am referring to the radical placement of floodplain city. You've also got strong production in your cities. I think your placement has some great benefits, but I do prefer the coastal city for this game. I think that tech-wise Writing might have been better researched early like in my game, but otherwise, well done!
There - I hope I haven't been too unkind to anyone
