Jamesds
Great Scientist
Thanks for submitting your game asaegyn! It looks good at a first glance.
Turn Report for 200-230
200 - Started another Golden Age with my Great Scientist and Great Merchant
201 - Start Taj Mahal in Borsippa, finishing in 17 turns - if the GA lasted that long
202 - Surprise, Japan declared war. Landed a catapult and something else which I didn't even get to see (they annihilated themselves the same turn)
203 - Dutch request Open Borders, I accept.
- Trade Music for Horseback Riding + Monotheism with Julius
- Discover Guilds --> Banking
- Great Merchant born in Beijing
205 - Banking --> Economics
209 - Economics --> Drama
- Great Merchant from being first to discover Economics
210 - Drama --> Gunpowder
211 - Trade Philosophy for Theology + 160 gold + World map with Washington
212 - Trade World Map with Khmer
- Gunpower --> Military Tradition
213 - Great Prophet born in Borsippa
214 - Built Tao Shrine in Akkad
215 - Great Merchant joins Babylon as super specialist
217 - Military Tradition --> Replaceable Parts
218 - Great Merchant born in Beijing
219 - Fire destroys Forge in Babylon, I spend some gold to have it rebuilt immediately
- I send Great Merchant to Khmer's capital city, and get 1900 gold for the trade route allowing upgrading of more units, and 100% science for 6 or so turns
220 - All deals cancelled with Americans, Dutch and Romans
, must be Apostilic Palace vote - my economy slumps a little
- Trade Music + 65 gold for Optics
221 - Taj Mahal built in Borsippa, another 12 turns of GA begins
- Replaceable Parts --> Astronomy
- I adopt Free Religion, Free Market and Caste System (I should have done this much earlier...I kept forgetting
) - thankfully 0 turns anarchy in GA
223 - Open Borders again with Washington and Julius, Dutch don't really like me now
225 - Astronomy --> Rifling
- Japan land 5 catapults + chariot next to Shushan (Sugar City) - they are dealt with within a couple of turns
228 - Rifling --> Constitution
229 - Rome start to get a little nasty...
- Japan now land Longbow + Swordsman next to Shushan, and Sargon (Mace + GL) dies in combat with a 95%+ chance of winning
230 - Heroic Epic completed in Opis
So, here's the known world:
My Demographics
We are so ahead in techs!! That was my goal, and now we can consider sending stacks of modern units against, say, Japan
I'm afraid I'm still in a GA, so we may have the comparison problem again!
Turn Report for 200-230
Spoiler :
200 - Started another Golden Age with my Great Scientist and Great Merchant
201 - Start Taj Mahal in Borsippa, finishing in 17 turns - if the GA lasted that long
202 - Surprise, Japan declared war. Landed a catapult and something else which I didn't even get to see (they annihilated themselves the same turn)
Spoiler :
203 - Dutch request Open Borders, I accept.
Spoiler :
- Trade Music for Horseback Riding + Monotheism with Julius
Spoiler :
- Discover Guilds --> Banking
- Great Merchant born in Beijing
205 - Banking --> Economics
209 - Economics --> Drama
- Great Merchant from being first to discover Economics
210 - Drama --> Gunpowder
211 - Trade Philosophy for Theology + 160 gold + World map with Washington
Spoiler :
212 - Trade World Map with Khmer
- Gunpower --> Military Tradition
213 - Great Prophet born in Borsippa
214 - Built Tao Shrine in Akkad
215 - Great Merchant joins Babylon as super specialist
217 - Military Tradition --> Replaceable Parts
218 - Great Merchant born in Beijing
219 - Fire destroys Forge in Babylon, I spend some gold to have it rebuilt immediately
Spoiler :
- I send Great Merchant to Khmer's capital city, and get 1900 gold for the trade route allowing upgrading of more units, and 100% science for 6 or so turns
220 - All deals cancelled with Americans, Dutch and Romans

Spoiler :
- Trade Music + 65 gold for Optics
Spoiler :
221 - Taj Mahal built in Borsippa, another 12 turns of GA begins
Spoiler :
- Replaceable Parts --> Astronomy
- I adopt Free Religion, Free Market and Caste System (I should have done this much earlier...I kept forgetting

Spoiler :
223 - Open Borders again with Washington and Julius, Dutch don't really like me now
225 - Astronomy --> Rifling
- Japan land 5 catapults + chariot next to Shushan (Sugar City) - they are dealt with within a couple of turns
Spoiler :
228 - Rifling --> Constitution
229 - Rome start to get a little nasty...
Spoiler :
- Japan now land Longbow + Swordsman next to Shushan, and Sargon (Mace + GL) dies in combat with a 95%+ chance of winning

230 - Heroic Epic completed in Opis
So, here's the known world:
Spoiler :
My Demographics
Spoiler :
We are so ahead in techs!! That was my goal, and now we can consider sending stacks of modern units against, say, Japan

Spoiler :
I'm afraid I'm still in a GA, so we may have the comparison problem again!
