Aussie_Lurker
Deity
Yeah I for one don't want any kind of 'Random Factor' for implicating another nation-that would be too corny for words IMHO. No, what I was thinking was to have 2 possiblilities. One was passive, and simply involved your spy having a 'false flag' just in case it gets caught (of course, the false flag shouldn't work automatically). The second was an active thing where you perhaps select the 'Spark Incident' mission first, then follow up with a second-normal-mission. The Spark Incident mission would reduce the success chance of the normal mission and-if it fails-will cause a drop in relations with BOTH nations. If it works, though, then the nation on the recieving end will be informed that a spy of "implicated nation" has commited an act against them. Of course, this would only work if players were occasionally able to TELL who commited acts against them. Hope that makes sense.
Aussie_Lurker.
Aussie_Lurker.