Discussion in 'Civ4 - Strategy & Tips' started by macabre, Aug 29, 2009.
then you never pushed REX to the limit
Admittedly, no. I've never gotten to 0% with negative income. I also haven't played a game on Immortal+ yet! Generally, I can REX pretty well on Monarch (and 1 emperor game) without bottoming out like that.
I can't remember well, but I guess it was indeed on deity I had to stop all the scientists, mines and switched everything to commerce, including 1F 2 C to avoid a second turn of strike.
I was on a conquest rampage, but you only have 1 free unit on deity .
Aiiieeee! No thanks. I'm good with stompin the AI on Monarch and having a solid challenge on Emperor. Maybe I'll move up to Emp/Imm someday, but I don't think I'll ever brave deity. 1 free unit... no thanks mang
That sounds about right.
Well, at least it's not a 1F 1C tile!! Though maybe no one works those ever. LoL
Huh, I've ended up forced to work coast while crawling towards "C, C, or C" many a time... though less so now that I've learned to recognize "Monarchy Maps" (=no happy resources, impossible or impractical to get a religion, no hope of the 'Mids).
In that kind of situation I prefer to build multipliers, since they keep on giving even in the future, unlike the built wealth.
I do realize on an intellectual level that reaching a critical tech a few turns sooner can be a more potent long-term investment (e.g. by letting you start a war before your best unit for the war will face a hard counter or a critical threshold in defender count) than the seeming "bigger long-term investment" that is building a multiplier. On an intellectual level I realize it.
On a practical level I usually just kneejerk and automatically build a multiplier or more units.
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