xmen510
Emperor
Sounds interesting in regards to the Mithril. I think I like the idea that you get no benefit without working it.
I will update the Watermill.
I will update the Watermill.
<BonusTypeStruct>
<BonusType>BONUS_MITHRIL</BonusType>
<bBonusMakesValid>1</bBonusMakesValid>
<bBonusTrade>1</bBonusTrade>
<iDiscoverRand>10000</iDiscoverRand>
<YieldChanges>
<iYieldChange>0</iYieldChange>
<iYieldChange>5</iYieldChange>
<iYieldChange>0</iYieldChange>
</YieldChanges>
</BonusTypeStruct>
<BonusTypeStruct>
<BonusType>BONUS_MITHRIL</BonusType>
<bBonusMakesValid>1</bBonusMakesValid>
<bBonusTrade>1</bBonusTrade>
[B]<iDiscoverRand>0</iDiscoverRand>[/B]
<YieldChanges>
<iYieldChange>0</iYieldChange>
<iYieldChange>5</iYieldChange>
<iYieldChange>0</iYieldChange>
</YieldChanges>
</BonusTypeStruct>
Tholish:
But I think what you are asking for is one and only one, exactly one (or some other specific number other than one) to be generated on all maps. That sounds like you want a new XML tag
<MaxPerMap>1</MaxPerMap>.
This is from Tholish in regards to our Mithril issue. I hope this is what we need. Let me know!