@HorseshoeHermit thank you for writing your opinion about this.
All changes are made after hours of consideration and research, which begin from reading the pedia sections of each civic, the technology that unlocks each civic
and the technology proper in order to have some context on what this civic is trying to represent.
For quite a lot of civics I had to considerably stray from their original meaning as they no longer corresponded to what they were saying anymore, many civics are still remnants from when C2C was an almost direct port of Rise of Mankind, and a decade of changes have happened since then.
So in that regard, I'm sorry you don't fully support the changes in question, but I appreciate for believing this is, at least, something better than what currently exists.
I like to think that nothing is forever and these civics (and descriptions) can be changed at any time. Personally I always found them odd in my many years of playing C2C so I finally got the motivation to do something about it, and at the very least I will try leaving something that is better than what was before. There's also the fact that English is not my mother tongue and many text would be much more well written if done by a native,
Pidgin is a linguistic phenomenon.
Trade language is a social institution.
'Pidgin' is not a proper word for a civic option.
I tried going for linguistic phenomenons since the civic was called Language. What C2C had represented was something akin to "understanding of foreigners", which is more related to translation abilities than anything else.
For that purpose I replaced the current system into something more similar to reality, where in the beginning there were a lot of dissipated languages that, with time and effort, either got extinct, merged or stood the test of time and became codified with government intervention.
I don't think xenosemiotic has anything to do with touch. I think military tradition is different from martial education. I think instant education is not necessarily wrought through a machine server without a wifi password.
Regarding Xenosemiotic, I was inspired by sci-fi literature, specifically on the Protheans and their method of communication.
For Martial Education, I was going for the real world equivalent of the Spartan education,
the Agoge.
As for instant education, again, inspired by science fiction, but tried to give it a different flavor based on the technology and era in question.
EDIT: It's true that some civics are simple upgrades from the last available choice (language, for example), but I tried my best to make sure most civics would convey the fact that they are options a nation could have at anytime (like anarchism, irreligion, no currency, etc. for role-playing purposes).