eh, IDW can get stingy at times, your right. I haven't played with it quite enough as of now to review it deeply, but it's pretty obvious that any mod that changes the core game mechanics of the game as much as IDW does is prone to causing mischief at times. imho IDW is working GREAT considering how big those gameplay changes are, and it does make the game a lot more interesting to play, you just gotta love those borders coming and going due to war, and btw it's way more realistic methinks. after all, borders are usually determined by military strenght, not cultural influence. mind over matter, sure, but guns over mind, that's the way it goes
regarding the catch-up you have to do when you go up a difficulty level, that is a thing I've not yet experienced as of now. I'm not enough of a civver to go past noble, and besides I hate cheating AI

, but I agree that the better bts ai project can and imho will make this game much better, as far as single player is concerned. there is lots of room for improvement in that aspect of the game, so I guess we'll just have to wait and behold civ4 becoming a better game thanx to modders all around the world... DCM and revolutions made this game totally different for example, and so much better. I hate the default civ4 combat mechanic so much it's not even funny, but since I used to be the worst kind of coward builder you could possibly imagine, it did not bug me a lot... but since now I'm becoming a better player and seeing how warfare is fun ( the game tends to get boring if it's constantly peace imho ) , DCM is a godsend
well, this post is getting way more long than it is useful, so I'll just end it now
respect to you and all the other people out there asking nothing in return for making the game better
