phungus420
Deity
- Joined
- Mar 1, 2003
- Messages
- 6,296
Basically you got what I am trying to do. In terms of your negative point on communication and revolts, it's true that communication is not the only factor. Thing is I've only altered the distance penalty, that aspect of a city's tendancy to revolt is tied directly to communication ability to the government, and is why I modified it to be affected that way. Not just straight distance, distance between a population center and it's central government becomes less important as communication technologies progress. The other factors involved in revolutions have remained in tact, so I don't understand why you think that this modification has the negative effect of
As for the wolf mod add in, I'll go about organizing the proper files and compressing it. Simple really, no coding necessary, just file organization. I agree that it's not really in the scope of the DCM mod, but I know alot of people will like having the option, and I see no harm in offering it as an add on, just allows more options.
This mod does not change the other factors, it simply makes the distance penalty tied into what I perceive as the effect of distance, and a government's ability to maintain control (ie it is reduced based on communication time and efficiencies brought on by distance). All other factors remain unchanged.There is not necessarily a strong link between technology and loyalty I don't think. It's more about what type of society you are (Jdog's civic's influence on distance), what culture you can transmit (Jdog's culture compensator's) plus generalised logistical penalties associated with distance (Jdog's equation distance equations), that don't necessarily change much with technology because of basic human nature to be specific to themselves (unless they can be rewarded or compensated).
As for the wolf mod add in, I'll go about organizing the proper files and compressing it. Simple really, no coding necessary, just file organization. I agree that it's not really in the scope of the DCM mod, but I know alot of people will like having the option, and I see no harm in offering it as an add on, just allows more options.