phungus420
Deity
- Joined
- Mar 1, 2003
- Messages
- 6,296
My take on it is that new components that are only semi requested should be put in the separate add on installer. Also nothing is stopping Mamba or others from grabbing the the separate add on files from the SVN, and creating a new functional add on that implements some new component. The Add On files are here in the SVN:@Mamba. New options depend on what Phungus thinks. He is now in the RevDCM team. I'm personally looking forward to trying your woc pretty units when you release them
Cheers
https://revolutiondcm.svn.sourceforge.net/svnroot/revolutiondcm/branches/InstallerAddOns/
If you set up a separate folder that can use the add on install script (look in the RevDCM docs folder for the install scripts) to implement some new component for RevDCM, it's likely that this will be added. I just don't think it's a good idea to add new mod comps to the main RevDCM core in general, unless they are highly demanded. Say if Zappara, Mamba and Davidlallen all requested a modcomp, it would make sense to put it into the RevDCM core, as that would be a high demand component that many of the modmakers that use the RevDCM core would use.
And to

@glider
The add on installer still isn't linked to in the OP of this thread. You have the main download page for RevDCM there, and the two main SVN links, but no link to the Add on installer. So users can't easily find and reimplement the add on components that were in RevDCM 2.6 and were stripped off and put in the separate add on installer. Please put this link up, in the OP so it can be easily found.
