X.0 - Afterword
So, the ugliest and most shocking bit must come out first so nobody misses it - after nearly seven years on the nonexistent payroll of this subforum, I'm retiring as a Civ4 S&T writer.
Don't act so shocked, nameless reader! I've already been gone for three years in all but name. Two
Byzance updates after long absences, sure, and starting another story that I simply didn't finish, I could claim both of those dubious accomplishments. But the start of the story thread you're reading now is closer to the start of my time on this forum than it is to today - which is nuts! I've changed so much in the time since I started on
The Legacy of Byzance. I graduated high school and went through just about four years of college. I grappled with my gender identity. I got a girlfriend, which 2012 Gruekiller surely would have laughed at in disbelief.
Civ4 S&T changed a lot in that time, too. I won't use "the 'D' word" in reference to it, because it's not - right now there are at least three excellent, active stories being written here with their fair share of interested and engaged readers. I genuinely believe that even now, Civ4 S&T is a fantastic place to be on this forum. But looking back through this thread, I see that most of the commentators who used to check in on this story have been gone for a while, and the face of the subforum has been altered pretty dramatically. It's slower now than it was then and it's bizarre for me to look out over the quiet landscape of a place I once knew pretty well.
That's why, when I came back to settle accounts and finish my two hanging stories, I decided another wouldn't take their place. Seeing the ravages of time for myself reminded me that nothing can (or should) last forever, and I got to thinking that maybe I should stop while I still remember my time writing here as something fun and nostalgic, not something which I keep up out of a sense of loyalty or obligation. Sharing my writing with you all has been an honor and a privilege, and I thank you.
All that being said, I intend to stick around as a reader to comment on and support the stories and tales here even if I'm not contributing my work firsthand. Civilization 4 is, and will probably remain, one of my favorite video games of all time, and I'm eager to see what Civ4 S&T's other denizens come up with. Long may they reign.
With all that out of the way, I wanted to back up a little and share a brief retrospective on some of the work I did in this forum to air some old thoughts that have been rattling around inside of my noggin for a while. I hope this isn't too needlessly self-indulgent, because I'm going ahead and doing it anyway.
It's hard to believe this was nearly seven years ago.
Cahokia was my second Civilization story, after the short Carthage RFC story I'd halfway finished at about the same time this one was starting. I was still in high school in 2010, and obligation- and fancy-free in the summer, I managed to be pretty industrious. I still keenly remember sitting awake late at night in the basement and playing through this save file on our old computer. I think that powering through the updates on this one in just a few nights was what really got me "hooked" on writing Civ 4 stories - but to be honest, I don't think I was ever quite as productive again. Real life has a habit of throwing a wrench in that.
At any rate,
Cahokia will always hold a special place in my heart, both for being an emotional tether back to a simpler time which I sometimes miss, and for being based so closely on a real life location that I've visited and loved. I think of this story every time I'm back in the St. Louis area, of battleships sinking caravels, and tanks rolling up the Korean Peninsula. (And sometimes "We Built This City". God, I hate that song!)
Oh, how I love
Carthage. If I hadn't had so many save file issues I would have been updating this regularly for years more. Sisutil's legendary
Princes of the Universe was ultimately the inspiration both for
Carthage's narrative format and its focus on an immortal ruler as a main character, though immortal characters have been a long-term fascination of mine that predate even my time on these forums. I was also keen to present a mixture of in-game elements with narrative references to the magical and supernatural, a tonal innovation which I miss experimenting with. I won't pretend that this was ever a worthy homage to
Princes of the Universe, but
Carthage was well loved in its time, something which greatly encouraged me, even if I couldn't pull through on it entirely. Who knows? Maybe the story of
Wars of the Gods will continue, someday, somewhere...
Well, well. I've revealed myself.
Byzance is only the
second story where I've nuked Constantinople.

And we come to my first DOC story here, too. This mod is just absolutely perfect for the history book style I tend to favor, and even outside of working on AARs, I have spent (and continue to spend) tens of hours on end letting its simulated history run its course.
Stars and Stripes was a little silly and hard to believe in the alternate history department, but still a riot to write. I'm sure fictional dictator Andrew Jackson looks upon me approvingly from AAR heaven as I continue to DOC in his memory.
My adventures in DOC continued in
Turks! I have more mixed feelings about this one. It's pretty clearly written from an in-universe perspective, but I think I went a little overboard with making the Turks out to be a rampaging horde of barbarians in this story. It seems kind of racist to my more mature sensibilities now.

At least I can be content now in thinking that I've improved as a person enough since I was in high school to see this more plainly, and my writing has become a little more thoughtful since then.
Despite this problem, the creative scope of this story was always something I was proud of, and I look to the Turkish conquistadores as a watermark for how daring I ought to be in writing alternate histories like these.
Before
Byzance, there was another Greek story in my repertoire. Sadly, this one never saw its just conclusion. I'll get the obvious thing I wanted to remark upon out of the way here first: this story - title, diary format, end-of-post sign off and all - was a direct callback to the excellent Medieval 2: Total War story
I am Skantarios on twcenter. I'm certain I intended it this way, and it baffles me reading back now that I never gave just credit. The
Skantarios duology is an excellent piece of AAR work which also inspired
Byzance indirectly by fueling my fascination in Byzantine history, and I can't recommend highly enough that you go to read the genuine article for yourself.
Attribution issues aside, I think
I Am Alexander went away before its time. As you can see from the screenshot above, I was suffering from some irreversible FOV issues that made Legends of Revolution impossible to play without headaches. Subsequent reinstallations did nothing - the issue wasn't fixed until late 2014 when I finally got my current laptop. Like my Al-Andalus story, this one didn't die of any fault of its own, but because of technical problems, and for that reason its the one whose end I'll always regret the most.
Still, maybe I'll touch this diary format for another story someday. The mind of a sovereign is an interesting place to be.
The Story That Never Was (April 2014)
On an interesting note, there was one more story floating around in my Civilization folder which never saw the light of day. Indeed, I don't think I ever even told you fine folks about it. Smack in the middle of the gap between
Subir de um Império in 2013 and Part Two of
Byzance in late 2015, I had planned to resume my AAR-crafting with another exiled empire type story which I planned to call
Corsairs of the Western Sea. Conceived of as a fanciful cross between
Pirates of the Caribbean and the real life Barbary corsairs, this DOC tale was to explore the story of the Moors, expelled by the Reconquista, as they formed a pirate kingdom of their own in the West Indies. It would have followed a narrative format and was supposed to come into fruition that summer, but as I took up first summer classes and then went away to university in the fall, it simply fell by the wayside and was forgotten, never getting past the few conceptual screenshots, one of which you see above. Maybe this story deserves another shot. It wouldn't be entirely breaking with my supposed retirement to get it out of my system before going, would it? Hm.
What's Next?
As I hinted not-so-subtly in some of these paragraphs above, I'm not giving up my AAR writing hobby. Even if my time in Civ4 S&T is rapidly coming to an end, I still have an interested eye on becoming more active in the Europa Universalis IV AAR community. I'm under the same name on Paradox Plaza if you'd care to keep an eye on developments there. I've also been looking at becoming more proficient in Civilization VI, so who knows? Perhaps you'll see me try to work my magic up in Civ6 S&T one of these days. No matter what I do, I'm happy to have shared these memories and more with you all over the last seven years, and look forward to sharing more as I lurk in this space in the future.
Cheers.
