RFC Europe playtesting feedback thread

maybe no need to reinstall all stuff! goto option ang try laguage there + delet rfce map in mod folder, Create RFCEurope and right klick on it --> update SVN....after u downloaded the prog its require! see link befor (2 pages aprox.)

Arabs havent shanged a lot since 1.1 but they are easy in terms os 1-2 uhv. the 3. 35% seems impossible to me....
set jerusalem to inf. spearmen, promote hill def, and barbs not a real issue after a while! use cheap gazhis later! i never do revenge on Byz, they are kicked by barbs anyway, once i tried and huge instability problems appeared!! :(
 
d'oh. I can change the language simply in the options -.-
Thanks :D

I just played Burgundy until 1206, they're really strong. Maybe too strong.
Germany declared war on me early on (~1000AD) and I took their capitol Frankfurt plus Essen with 4 lancers. They collapsed, I took Genova. And then after I researched Knights my Paladins conquered France without problems. Now I'd have to wait until 1476 to win....

The crusades should be tweaked, I think. At the moment it is just too easy to abuse them. After the first one, I never even try to take Jerusalem. I split my troops, the lancers and knights go home and all the 1-move-units either get disbanded or pillage a little and then slowly move towards home. There is no real incentive to take Jerusalem and if you don't do it then the units never return home -> crusade becomes "get a bunch of free units on the other side of the map".
Winning a crusade could give a relic in the civs capitol or something else that's useful. And I think most units should return home after about 10 turns, whether Jerusalem has fallen or not.
(PS: What happens when I vasallize Arabia and then get chosen to lead the crusade? Is that even possible?)
 
nice idea, need a try, france usually vassalize arabia, but keeps jerusalem...what if...? imo you will loose a vassal :D

Yes burgundy is strong, but usually are killed or vassalized thou!!! Whatever you give for a crusade as reward, it will umbalance the game, what if somebody ain catholic, or start later cant get a bonus? aint fair. but move home all offense unit after 5 turns sound reasonable....
 
I got a golden age when I completed the first crusade. Perhaps it was unrelated?

For France. It think they are bugged. I have around +10 stability constantly but still my noncore territories were breaking off. I have not seen that happen with other nations I have played. My theory is that the code that makes territories break off does not know about France stability bonus.
 
nice idea, need a try
I have played as France until the I Crusade, than loaded an autosave and worldbuildered the Arabs as my vassal. Then I continued to play, but no crusade was declared. So I think if the civ which is controlling Jerusalem is a vassal of a Catholic civ, the Crusade isn't declared.
 
I have played as France until the I Crusade, than loaded an autosave and worldbuildered the Arabs as my vassal. Then I continued to play, but no crusade was declared. So I think if the civ which is controlling Jerusalem is a vassal of a Catholic civ, the Crusade isn't declared.

thanks for clearing this up :)


@Folket: If the first crusade is successful the conqueror of Jerusalem gets a Golden Age. The 2nd, 3rd and 4th crusade however don't give this bonus (would be imba if they always gave you a new GA), and starting from the 2nd crusade the richest catholic nation (besides the pope) gets to choose if they want to divert the crusade (to the capitol of a non-catholic nation of their choice)

@gilgames: I think 1 additional Relic-Resource or something like that won't unbalance the game. The Orthodox, Muslim and late-starting civs won't get this bonus (unless they conquer the capitol of the crusader..) but so far I've never really had happiness problems with any of the orthodox civs. And I think it is historically more or less correct...the crusaders brought lots of relics back home.
And actually it would give the catholic nations less of an advantage (at least when played by a person instead of the AI) than they get now.
Thanks a lot for your help with the "spearmen-spam". They kept everything at bay until the ghazi showed up und slaughtered them :(
Lets see how it goes from here...
 
okay, I just finished my game with the Arabs in 1320 via UHV. After defending against the first few ghazi attackers in 850-900 it became a more enjoyable game.

Having the first crusade, the Seljuks and Ghazi attackers from Arabia at the same time is....wow. But feasible, sure. Ghazi vs ghazi (barb) had a much higher success rate than the 70-80% the simulator gave, more around 90% I had the impression. they made defending the homeland not only possible but even interesting.

My strategy for UHV3 (35%) was: wait until Byzantium declares war on someone (usually Bulgaria, Venice or Genova) and join them. This gives you open borders. Use 2 cities to spam missionaries for Byzantium and send 2-5 ghazi / mounted archers towards europe.
There I got lucky and conquered the polish capitol (only defended by 2 archers^^) - this city spammed missionaries nonstop until the Norse became muslims and Germany was almost 50/50 muslim/catholic. After the Lituanian start I also made them completely muslim (although they remained without a state religion) and spread it to some more of Kievs cities.
My last attack was Belgrad which I conquered for Venice & Hungary but by then It was already enough.
Which civs you focus on is secondary (although some like the norse who start without a religion are more susceptible), important is the open borders part with Byzantium (they never cancelled it on me between 1100 and 1320).
There might be a way to reach the 35% spread before europe gets populated but since you have to wait until 1290 anyway I figured the 30 more years are not much of a problem and the game is a lot more relaxed that way.


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edit:
could someone please explain me how to play the first dozen turns as the Ottomans? I didn't settle and instead took Constantinople with my mounted units (you do get some free wins here) and sent the unmounted units from the "eastern" stack out to conquer me 1-2 cities towards the sulfur or horses.
But the Byzantine SoD usually not only takes back Edirne but also completely wipes my "western" stack out. I have nothing to counter their Combat2-3 - Knights. And I need horses or sulfur to produce any useful units. But both of them require me to conquer at least 1 more city which in turn means I won't get the resource in less than 5-9 turns (due to rebellion in the conquered city).
I tried leaving Edirne almost undefended so they take it and I could use the bombards...but still my knights only had ~50-60%chance after 4 bombard-attacks. And I have only 4-5 knights while they have 10+ -.-
Shouldn't their units desert or does that only happen to the human player?
also: while maybe not really a bug it seemed weird and unintented: I started at war with Arabia (vasall of France) but could even get open borders with France but had no way to stop the war against the Arabs...
 
When I played the Ottomans I settled. Then waited for some cities to flip and then conquered the rest of the Byzantine.

If you declare war on a Vassal you should be at war with the master as well (France). If not it is a bug.
 
A few versions ago the Byzantine early start penalty was lowered. Since then AI Byz can create huge armies over time.
 
If you declare war on a Vassal you should be at war with the master as well (France). If not it is a bug.
Happened to me since the beginnings of the mod: I (Venice) vassalize Bulgaria. Ottomans spawn at war with my vassal, but not with me. Then, they take Odrin/Edirne. I declare war and conquer it back, but can't liberate it back to Bulgaria.

That happens often to me when I conquer cities. I can't give them away gain and sometimes I can, but not to the civ I want, even though it would make sense. E.g. I played as France and wanted to stabilize Burgundy by giving them Marseille, but I could only offer that city to Genoa.

When I conquer a city, let's say in Andalusia, I wish I could have all the options whether I gift it to Spain, Portugal or Cordoba, depending on my strategic preference.
 
the liberating-thing is quite another "problem". I usually solve it by giving it to the civ furthest away who will still take it and they usually give it to my vasall then.

but yeah the Ottomans seem incredibly tough, or my 2 starts were just unlucky. because each time the Byzantines came with a stack of 10+ Knights and 2-6 bombards/trebs + ~10 other units out of Greece to take back Edirne. And while my units have no experience they always have at least 2 promotions giving me a really hard time since there's no real counter against highly promoted knights (even the bombards only have 33% success rate when I let them take the city -.-). This happens always 1-3 turns after the flip so the question if/where I settle shouldn't matter...
It gets even worse if the Byzantine capitol isn't Constantinople but Smyrna because then you get 1 less city. (usually happens when either the Bulgarians or Italians successfully conquered it at some point and then lost it again to the Emperor...)

so yeah if one of you played them successfully in 1.10 I'd really love some help or maybe the intial (1359-1365)-savegame to be able to judge if I just got really really unlucky.
 
I played them on monarch in 1.1. But if you are playing 1.10 you are 9 versions ahead of me. I guess that either you are wrong about your version or you are downloading from the repository?

I only had one save the whole game so it should not be that interesting.
 
sorry, the 0 was only there in my memory :D
I meant 1.1
(usually the next version would be either 1.11 or 1.2 after 1.1 so I thought it was 1.10 but you're right the official name is 1.1)
I'm currently downloading the svn to finally play the Cordobans :D

too bad you don't have an initial save for your ottoman-game. In mine I think the victory via UHV will be almost impossible, but maybe I'll give it another try.
 
The turkish UHV is a rush. I failed it as Venice captured a barb city I needed just after I made peace with them.
 
Ottomans suck! I won them back in 1.1 on viceroy, and it was fun. later tried them on monarch in svn and my whole starting are was empty and venice + genoa was presented in the area Byz vassaled them and they were the topő powers in europe too :(((( very bad start...

The """official"""" to do list looks like: grab land. grab land oh and grab land and a bit more :DDD

First take your deserved capitol with both bobmard and knights and them move north and west with EVEYTHING YOU HAVE!!!! then if the fisrt uhv done. do the same to east, if done take austria with the biggest army yo can amass by the time....thats all folks :D
But recently their starts look pritty hopeless.....
 
hm, I didn't even need anyone else to be there, I just had a strong Byzantium (owning all the bulgarian lands plus their normal ones) and they had more than twice as many units as me and theirs were better promoted. possible to win but to beat them and THEN take over half the map in a few turns? didn't seem possible (and the UP....meh...)

So now I switched to the SVN because I finally want to play Cordoba.

Problems: The sound files seem corrupted (I founded Cordoba and spread Islam and there seemed to be something like static in the background while the voice talked - definitely wasnt like this in the regular 1.1.
Minor one: I start with 4 cities now but I only have 3 muslim missionaries :(
old one: after a couple of turns I noticed that I no longer had religious law as my civic but tribal law (probably since I dont have the tech but then why even start with it? The game might notice this on the first turn or when you get a new civic choice (manorism usually).

edit: also, can I found Cordoba one tile to the east (less overlap, same food resources, I give the iron to Sevilla) or is it then "not Cordoba" and I'll fail the first UHV?

edit2: the sound problem seemed to be a one-time-thing maybe something wrong with my computer. subsequent religion-spread gave no errors so far. sorry.

edit3: added civic-prob.
 
You have to found it on the exact spot. Would be easy otherwise since you can rename cities. However, if you rename Cordoba to something else but found it on the right spot, you can win anyway.
 
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