Blasphemous
Graulich
One way to give new civs a bit of a chance is to start them off with a few free turns of golden age without it counting as far as the costs of future golden ages. It stands to reason that a nation that just made itself independent is full of energy and vitality and works more effectively for a while.
As to mod vs. scenario, I would agree with Aeon that this is basically a scenario it if weren't for one important factor: the way people use it. The way I see it, a scenario is meant to expand on a game in a way that gives you a small number of highly limited "variant" games. Civ, being a game which owes its success to endless replayability, is thus by default based on non-scenarios. This mod here, which I will still call Catapult for now, is intended to expand the game in a less limiting way, allowing it to stay almost infinitely replayable. The modifications run deep and yet the surface remains similar. That is the idea, even ideology, behind the project. The important factor is usage: this project is intended to offer something that most will play instead of the regular game, not in addition to it, as a break from it for a limited experience. Remember what the poll for RoC gave as the "best" option - "I can't play Civ without it!".
This is a game modification, not just a scenario.
As to mod vs. scenario, I would agree with Aeon that this is basically a scenario it if weren't for one important factor: the way people use it. The way I see it, a scenario is meant to expand on a game in a way that gives you a small number of highly limited "variant" games. Civ, being a game which owes its success to endless replayability, is thus by default based on non-scenarios. This mod here, which I will still call Catapult for now, is intended to expand the game in a less limiting way, allowing it to stay almost infinitely replayable. The modifications run deep and yet the surface remains similar. That is the idea, even ideology, behind the project. The important factor is usage: this project is intended to offer something that most will play instead of the regular game, not in addition to it, as a break from it for a limited experience. Remember what the poll for RoC gave as the "best" option - "I can't play Civ without it!".
This is a game modification, not just a scenario.