Rhye's of Civilization - the fastest loading mod Expanded

Rate this mod!

  • I can't play Civ without this: no more loading times!

    Votes: 203 66.6%
  • A good mod, but I won't play with it

    Votes: 54 17.7%
  • I don't like the map

    Votes: 13 4.3%
  • I don't like the terrain

    Votes: 9 3.0%
  • I don't like the additions

    Votes: 5 1.6%
  • I don't like the rules changes

    Votes: 21 6.9%

  • Total voters
    305
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Okay, just got back from a nice long session of Germany on the beta.
-First of all, I was wrong in my prediction about when we would enter Modern Times (because I'm stupid and I don't know how to multiply.:P ) It only happened at 1892. Took an awful long time for the other civs to get to Mo Trans (I just sat back and saved up gold to buy it with since I knew that's the only thing they could be researching so my chance of exclusivity was scarce.)
-The India Trading Company, SPHQ, and FP pedia entries all say that the OCN changes with map size. I'd say this is a bit redundant for a mod with a set map.
-When a wonder is started by another civ the game tells you they're building it. You don't "build" Universal Sufferage (though for a while there about half the world seemed to be trying to.) It should say something along the lines of "...has started to work on ___". That would make a tad more sense. (Should be changed for the regular game as well imho.)
-The A-Bomb pedia entry makes it seem like it's still an American UU. It's not, right? =X
 
Hi Rhye
I normaly play Civ3 C3C as it is but I just tried ur new mod and it was very good
I must say I enjoyed it, but being a history student and specializing on Indian culture, I always plays as India but one thing just keept on bugging me, that was in second half when India's religion trait becomes muslim. Since u have tried very well to make this game historically correct, I would like u to do something about it. I see ur point though, that u r trying to simplify things in just 3 religions in the end but in order to achive that, changing entire culture of a country which even today is known for its very rich culture would be a bit too harsh. So what can be done? maybe u could just live it alone with just Hindusim like u did it to Israel with just Judaism and add something to it like a unit or a religious wonder or access to some special technology to make up for that loss. Anyway its a great mod so please dont get me wrong, its just something I noticed while playing so I though I should let u know. Thanks a lot for all ur time and effort ;)
 
I pulled modern in 1912, seems like no new errors. I am trying to build everything, but there is just so much really that I can not tell.
 
He has a point... despite the posting name ;p

India is pretty different from just about every other country when it comes to religion, so why not just do like we did with the jews?
 
Redownloaded all files and places in the folder, it gets to about 60% and then states that I am missing some art files. In an effort to put these files in X folder, I go to RoC_v265 and copy the files in the art\advisors folder into the X folder. It now comes up with a message that I am missing another file, one "art\tech chooser\icons\libsmall.pc2"

Just trying to get some help so I can play the game.
 
Aeon221 said:
He has a point... despite the posting name ;p

India is pretty different from just about every other country when it comes to religion, so why not just do like we did with the jews?
Yea, I found that a little bothersome too.
 
strikercw- Is you C3C updated to 1.22f?

My game as France is incredible. I did one thing that is not quite historically accurate but mixes up the game a little- I moved my settler NE one square before settling Paris, making it oceanfront property groucho . I scored an early settler from my goodie hut and was able to settle all of France.(Which is very hard to do) I am in the beggining of the Middle ages and am 3rd or 4th in tech. I'll let you guys know when I get to industrial.
 
strikercw I had the same problem u might have to copy those missing files and directories from RoC_v265 which r not in expansion
It is expansion i.e. it expands what u already have but if u didnt install RoC_v265 then what will expand, so u might have to do some copy and paste
 
I'm playing as China, I'm in the middle medieval age, the AA went great, I got all of Korea's non siberian cities, but at the start of the Medieval era, things got bad, the mongols amased a giant horde and attacked my northern cities, while the japanese are at my southern ones.
 
The Great Apple said:
OneOne or two things.. (2 in fact)

1) The custumise tribe button isn't there. Well... it is, but there is nothing indicating that it is. I can't play civ without the occasional "We love the Big Cheese day".

2) The civ-select menus are rather odd - why are some some civs selected, and others random?


1) There's a reason for that. You can click on where the button was - it works. But I had to darken that area to cover a wrong entry, shown after I changed the religious trait. Don't worry about that :)

2) That's not dependent on the mod. Choose what you like (click on "All random")
 
Don't worry about the civ selects things. At first they I believe all the countries are selected, no randoms. When you select a country for yourself then it turns to random on the right. It doesn't matter in the end though in any way.
 
LITTLEGENIUS90 said:
Hi Rhye
I normaly play Civ3 C3C as it is but I just tried ur new mod and it was very good
I must say I enjoyed it, but being a history student and specializing on Indian culture, I always plays as India but one thing just keept on bugging me, that was in second half when India's religion trait becomes muslim. Since u have tried very well to make this game historically correct, I would like u to do something about it. I see ur point though, that u r trying to simplify things in just 3 religions in the end but in order to achive that, changing entire culture of a country which even today is known for its very rich culture would be a bit too harsh. So what can be done? maybe u could just live it alone with just Hindusim like u did it to Israel with just Judaism and add something to it like a unit or a religious wonder or access to some special technology to make up for that loss. Anyway its a great mod so please dont get me wrong, its just something I noticed while playing so I though I should let u know. Thanks a lot for all ur time and effort ;)


Yes I know India is the cradle of religions.
But if you have to simplify, what would you choose?
A unique trait like the jews would force me to make a new improvement Hindu-specific.
Buddhism? It has been in India but is now disappared, iirc.
Islam? Well, India has faced Muslim dominations for some centuries. And the religion has spread. Am I correct? This sounds to me the best choice
 
strikercw said:
I decided to delete all in my scenarios folder and start the download all over, well I did so, downloading the full original RoC from your website (which sent me to 3D downloads) when I now start playing games (after install the exp and patch) I cannot start the game because when the map loads (before I chose a Civilization etc.) it says it cannot find "art\advisors\np_all.pcx" and forces me to quit. Any help on this?

thanks

edit: Decided to redownload the whole file from 3D and see if I reinstall it, if it will work this time.


strikercw said:
Redownloaded all files and places in the folder, it gets to about 60% and then states that I am missing some art files. In an effort to put these files in X folder, I go to RoC_v265 and copy the files in the art\advisors folder into the X folder. It now comes up with a message that I am missing another file, one "art\tech chooser\icons\libsmall.pc2"

Just trying to get some help so I can play the game.

Strange.
I will download the file from 3D and see if those files are inside. If they aren't, I'll contact Thunderfall and say him to update it. There could have been some file "gone" when repacking the 4 parts into 1.

In the meantime, you can try to download RoC 2.65 part-by-part.

Part 1 (14 MB)
Part 2 (18 MB)
Part 3 (20 MB)
Part 4 (21 MB)
 
Rhye said:
Yes I know India is the cradle of religions.
But if you have to simplify, what would you choose?
A unique trait like the jews would force me to make a new improvement Hindu-specific.
Buddhism? It has been in India but is now disappared, iirc.
Islam? Well, India has faced Muslim dominations for some centuries. And the religion has spread. Am I correct? This sounds to me the best choice

Hinduism is like the 3rd largest religion ATM in the world. 600 million and soon to be 1+ billion Hindus, I would say that is cause for them to be seperate. Muslims never completely "dominated" India. If that's the case it could also be Christian, due to British occupation.

On another note, please remove Byzantines and have Ottoman's capital moved to Istanbul. Having Byzantines and Ottomans together just makes too much of a clutter there.
 
blackheart said:
Hinduism is like the 3rd largest religion ATM in the world. 600 million and soon to be 1+ billion Hindus, I would say that is cause for them to be seperate. Muslims never completely "dominated" India. If that's the case it could also be Christian, due to British occupation.

Their 2nd place is occupied by Islam, right? "Medieval" or "Modern" religions doesn't mean that they are better than Ancient. Mesoamericans had their polytheisms before getting corverted, and in their case the "Ancient" religion is more representative.

blackheart said:
On another note, please remove Byzantines and have Ottoman's capital moved to Istanbul. Having Byzantines and Ottomans together just makes too much of a clutter there.

When the need to make updates is over, I will release a BIQ without Byzantines (I would be stupid if I released it now that I have to make the patches!)
 
If you want to turn the player setup screen back to normal (like I did!) you can just delete labels.txt and the whole playersetup file. It will look normal, but all civs will be listed as religious... which they are, except that civs that only have one other trait in addition to religious also get various other bonuses, like an extra type of specialist and and a special building.

-Also, Dreadnoughts do not seem to upgrade into battleships, regardless of what the civlopedia says! Considering I just upgraded my ironclads, I am kinda disappointed about the dreads.
 
great mod(played the first) but I would like to report an error on the expansion

its early in the game
and the error reads:

art\units\slinger../archer/archeryell.wav

i suppose the "/" is supposed to be a "\"?

anyway keep fixing stuff, i just cant see playing regular civ anymore :)
 
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