Rhye's of Civilization - the fastest loading mod Expanded

Rate this mod!

  • I can't play Civ without this: no more loading times!

    Votes: 203 66.6%
  • A good mod, but I won't play with it

    Votes: 54 17.7%
  • I don't like the map

    Votes: 13 4.3%
  • I don't like the terrain

    Votes: 9 3.0%
  • I don't like the additions

    Votes: 5 1.6%
  • I don't like the rules changes

    Votes: 21 6.9%

  • Total voters
    305
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@ Khift- I just checked PediaIcons and it's right there. Do you have the version last updated 6/22/04?
 
Ok.

Also, the Civilopedia shows no picture for Camel Riders, the Camel resource, and the Elephant resource.
 
jalapeno_dude said:
@ Khift- I just checked PediaIcons and it's right there. Do you have the version last updated 6/22/04?
I installed it just today from Rhye's website. Unless Rhye hasn't updated that, then it is the latest version.
 
Check in C:/Program Files/Infrogames Interactive/Civilization III/Conquests/Scenarios/Rhye's of Civilization/Text and see if it's there. It might have installed incorrectly.
 
The only folder in the Rhye's Random folder is labelled "Art". I also checked the download from Rhye's server and found that the .zip lacks that folder as well.

I think we may have found the problem.
 
Wait, I think I may have just realized something. Here I was thinking that the Random map was a standalone version, but I think it isn't now. It didn't seem to make sense to me how the Hussar, Flintlock Inf., and Grenzer had pictures and animations while the Camel Rider and Elephant Archer didn't. It's because my version of the standard map is older - 2.32, to be specific. I didn't realize that the Random Map relied on the traditional, and I'm sorry for the trouble it caused. Lets see if this fixes the problem...
 
Rhye said:
- Ottomans had Yenisehir as their first capital, BEFORE Istanbul. I prefer this to Ankara, which is important only in the 20th Century

The Ottomans first base was Sogut, but Yenisehir was the base that the Ottomans used to lay siege to Bursa and Nicaea, so it wasn't their first, but it was important.
 
I've found another story:
http://www.clubkonak.nl/gesch_EN.htm
It says that the capital was moved from (there's not written, but I guess Sogut? to Bilecik, then to Yenisehir. It says that with the capture of Yenisehir Ottomans gained indipendence and so it is considered their birth. Sogut seems the be the place of origin.

here instead
http://www.asu.net/turkiye/istmarma.htm
it says that Bursa was the first capital, but I'm sure it is wrong.


You seem better informed. Which was the most representative Ottoman capital through all history (which lasted the longest time) except Istanbul?
 
Bursa seems the best choice for capital of the Ottomans (other than Istanbul). This is taken from Britannica:
Orhan's capture of Bursa in 1324 (some sources date this event to 1326) provided the first means for developing the administrative, economic, and military power necessary to make the principality into a real state and to create an army.
 
Here's something else I found:
The term Ottoman is a dynastic appellation derived from Osman (Arabic: 'Uthman), the nomadic Turkmen chief who founded both the dynasty and the empire.
 
good news
with the help of a program that runs macros, I can improve my speed in testing the changes.

for now:
- Updated Mongol colour (ntp26.pcx) and plains forests graphics
- Spearman, Pikeman, Medieval Infantry, Longbowman, Musketman, Flintlock Infantry, Rifleman, Hoplite, Impi, Immortal, Numidian Mercenary, Swiss Mercenary, Samurai, Musketeer, Grentzer cost back to standard (pre-2.45)
- Corruption decreased to a range from 40% to 50%
- Optimal number of cities now in a range from 5 to 8.5
- AI default difficulty setting back to Regent: now AI should be stronger
- Reduced Chivalry cost; raised Middle Ages, industrial age and modern age techs cost (due to the new corruption settings AI has to face)
- Tech rate: 260
- Invisible resources +1 food and +1 food, shields will appear with Invention instead of Astronomy
- Tuned American, French, English, Spanish, Carthaginian, Greek, Dutch, Indian and Portuguese strength and research speed
- Added more wheat and cattle in America
- Added more sugar in Iberian penisula
- A couple of forests hills replaced in America
- Repositioned goody huts in South America
- Updated civilopedia with the new governments unit support settings

unsure:

- Clean wetlands allowed (in 90 turns) with the discovery of Mass Production
- Change Ottoman capital to ???(Bursa/Sogut or leave Yenisehir)
 
I must say that I am against the clear wetlands. I believe that if it should be possible, it should require at least 300 worker turns. With a 90 turn clear wetlands it would simply become a game to see who can get to South America the fastest.
 
Khift said:
I must say that I am against the clear wetlands. I believe that if it should be possible, it should require at least 300 worker turns. With a 90 turn clear wetlands it would simply become a game to see who can get to South America the fastest.
I'm not for this change too but i think it could be interesting to indroduce clear wetlands with modern Tech and be able to clear it not until 1900 up. If it's not possible to do that, i think it's better to keep it like the original mod. I agree with you with the south america too cause these day, human are not allow to build in the Amazon Forest... We should not be able to build there too.
 
Many of you asked for this, OK you ask for not doing this, however it would be for modern times only. It could be useful because reaching rubber seems to be a real problem.
The only sure thing is: it won't be with Mass Production as said earlier. An icon is shown in the tech tree, and the box would become bigger (2-lines) causing a re-draw.
 
Rhye said:
good news
with the help of a program that runs macros, I can improve my speed in testing the changes.

....
- AI default difficulty setting back to Regent: now AI should be stronger
...

So where can we DL the changes? Can't find a patch - you're still on 2.47, right?
 
Hi guys,

A vote to voice my opinion. It's only worth what it's worth.

I'd like to be able to clean wetland in the modern age. It sounds funny to lose people due to disease caused by nearby wetland in the modern age. Specially in regions like northern germany, poland and holland...

And I like the idea of making Bursa the capital of the ottoman. I went to turkey on a university trip and though we learned a lot about the ottomans, I've never heared anything about Yenisehir (witch means something like "New Palace" or "New Castle").

Maybe someone who's actually from turkey and learned those things at school could give an advice?
 
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