Rhye's Warlords bug reports

In the attached save for Alexander, I have Oracle + Parthenon, but I'm only getting 6 GP points.

I also started a game as China (attached), and I'm not getting the production boost for melee units.

These are both v196.

I assume there's a problem with my warlords installation? But I don't think I modified anything. For some other civs, I do get the correct UPs.

Thanks for the help!

1st one was a bug indeed. Fixed.

2nd isn't a bug: the cost is discounted (10 hammers instead of 14)
 
Mercenary Bug:

civ4screenshot0016rl4.jpg

Aztec with Horses?

And in this same game aztec were with Mercenary Longbowman in 1200...


Another One:

The Kael fastmod came with a bug, you don't get money from Razing Cities...
 
what do you mean? Does Kael mod contain a bug?
EDIT: yes I see it does. I'll fix it


And BTW, is this new version any faster? (it contains further optimizations, not only Kael's)

I really don't know, I never play normal CIV until modern age for it to make some difference. But I hope it does... :)
 
The "Give no gold on city conquest" bug is really crippling in 1.46. Adding the city to your empire hurts the econoy, and your army is not happy as they don't get to rape and pillage!
 
I'm not sure if this has been posted already but I'm having civs respawn oddly. The aztecs and inca respawned as vassals to them selves :S. Made me laugh, it doesn't really affect the game at all its just odd. Oh and has the chance of civs respawning been jacked up in this version? Its happening quite a lot in my game, not complaining at all, its awesome. Suppressing rebellions is one of my favorite pass times
 
Well, it's intended to convert all Barb units around your spawn, so he got lucky and converted it ^_^.
 
Very cool! Can you attach a Great General to it?

The poor Lion was unable to move, I think... Animals do not have the ability to move in Civilizations' borders... so I think the poor fellow was disbanded :(.

(Yeah, the code which converts Barb units around the Civ's starting spot converts Animals too - that's the only possible explanation).

I've seen barb Scouts on the peaks... let them stay. They are harming no one. :)
 
I achieved first goal: 8%, wonderful at 600 AC. At this time I had 8 wonders and 2 santuaries. But when the turn 620 AC started, the numbers of UHV goals turned to grey (1/3 in grey) then at 700 AC, in spite of I had 8 wonders and three santuaries I couldn´t get the victory, and the numbers turned 2/3 in grey too.
What´s the problem?
Note: I had India as vasal.
 
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