Downloaded the patch. I tried the new Erebus map and it is nice, but a little different than what I am used to playing.
I had a crash around turn 50, but restarted and played on!
One strange thing is Giant Spiders in the wild. I was unable to see them with my Svartalfar Scouts and Hunters and was even able to occupy the same tile as them. I was unable to attack them, but had one attack and kill my Scout without ever seeing it - except in the World Builder.
Also, a comment on the City Ruins. I came upon a cluster of 4 of them. A Scion creeper though went along popping all but one unleashing a bunch of Orc barb Warriors (lair/dungeon/ruin results are still in need of work). I only got to one, explored it, and got...you guessed it, Orc barb Warriors. I hope the lair results will get more variety in the new version being tested.
Finally, the goody hut results seem to be a bit harsh. My first goody hut yielded two Orc axemen on Turn 2! The result was a dead Scout and later a dead Warrior for me.
PS. I got the disciplining event that cost XP three times in less than 100 turns.