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[R&F] Rise and Fall General Discussion Thread

Discussion in 'Civ6 - General Discussions' started by bite, Nov 28, 2017.

  1. God of Kings

    God of Kings Ruler of all heads of state

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    It's to slow down the number of traders a civ can have. The expansion will have more opportunities for more traders through other means.
     
  2. Alexander's Hetaroi

    Alexander's Hetaroi Warlord

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    Until we see Tbilisi being founded by Mongolia in the first look. :shifty:

    As for the trader thing, I don't know about everyone else but I would at least like a city to have a lighthouse so I don't crash my boat, and a market to dump the goods off.:D
     
    Zaarin, Leyrann, AvianBritish and 4 others like this.
  3. God of Kings

    God of Kings Ruler of all heads of state

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    That would be excellent, especially for Victoria.

    She would need to have both a market and a lighthouse to get two traders for one city.
     
  4. Duckfromstatefarm

    Duckfromstatefarm Chieftain

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    The alt leader could go anywhere, Isabella was well known from the start due to her in the leader potrait leak before the game was released, if Fixaris wants to release Isabella, now would be a good time in Rise and Fall.
     
  5. Craig_Sutter

    Craig_Sutter Chieftain

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    Or Elizabeth...
     
    Zaarin likes this.
  6. stealth_nsk

    stealth_nsk Warlord

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    I have mixed feelings about trade route changes. On one hand, second trade route just became harder to get and I don't like this. On the other hand, the late game trade route spam will be a bit less crazy, which is good.
     
    Eagle Pursuit likes this.
  7. luigilime

    luigilime Chieftain

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    Looks like we won't have a leak this week-end, the civ that's being revealed on tuesday must be a surprise then, probably a never seen before civ
     
    Vahnstad likes this.
  8. Kimiimaro

    Kimiimaro King

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    Interesting. Although I personally think it's going to be Genghis/Kublai/Ögedei's Mongolia.
     
  9. nzcamel

    nzcamel Nahtanoj the Magnificent

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    I think they'll hold back the biggest fish a little longer...
     
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  10. Captain Fargle

    Captain Fargle Chieftain

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    Hoping for Inca. Still mad that they weren't included but Brazil was.
     
  11. nzcamel

    nzcamel Nahtanoj the Magnificent

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    :goodjob: :stupid:
     
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  12. Wingednosering

    Wingednosering Chieftain

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    Zenobia?

    While that quote from Anton is intriguing, I think it's too generic for is to make any proper guesses.

    I'm guessing that Tuesday will reveal a civ with bonuses that tie into the features shown off in the livestream. Governors, the plaza, legacy bonuses, loyalty and ages are all options.
     
  13. luigilime

    luigilime Chieftain

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    They could reveal some new entries now since they've already revealed two big mainstays, that caught our attention for the expansion, and at the end they'll reveal the other big mainstays of the series to keep us interested in the expansion and still buy it no matter the new entries.
     
    nzcamel and Siptah like this.
  14. eso12por8

    eso12por8 Chieftain

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    I attribute discovery to Portugal (D. Henrique o Navegador), though she'll likely be the closest we get to Portugal out of this expansion.
     
  15. eso12por8

    eso12por8 Chieftain

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    I would be very upset if two Castilian Spaniard Civs get posted before at least an alternative comes along. Felipe II & Isabella of Castile --- *le sigh*
     
  16. agonistes

    agonistes wants his subs under ice!

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    ... and along comes Carthage!!!
    boop de boop boop!
    :crazyeye:
     
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  17. God of Kings

    God of Kings Ruler of all heads of state

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    There's only 53 days minus 10.75 hours remaining until the release of R&F! According to the time used in Sparks, MD!

    We need to make at least 38 posts a day to keep up!
     
    nzcamel likes this.
  18. Kimiimaro

    Kimiimaro King

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    Indeed, fifty-three days!

    Also, Christmas is soon!
     
  19. Leyrann

    Leyrann Warlord

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    Just gonna reply to this several days old post.

    I played a culture victory game this weekend, and it was actually only the second real Civ VI game I ever finished (I don't count duel-sized maps). However, there was not even close to the same amount of decisions in the late game as there was in the early game. I rapidly expanded my island and the adjacent island with 7 cities (carefully placed because I was playing Greece and there were only very few hills), then started exploring and very soon figured out I was gonna stay at those seven cities because there was no free land anywhere remotely nearby. I spent the rest of the game beelining civics and techs boosting culture victory (Printing, Radio, Computers, the Theater Square buildings, cards with tourism bonuses), for part of the game I was still improving land and anything, but after a while it was literally just spamming next turn over and over.

    And that's precisely what this expansion means to address; more to do in the mid-late game, so that you have the same amount of decisions in the late game as you do in the early game.
     
    bbbt and TheMarshmallowBear like this.
  20. God of Kings

    God of Kings Ruler of all heads of state

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    The changes the expansion brings would make the late game relevant once more.
     

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