Leyrann
Deity
But also increase the micro-management at the same time.
But that's the point I've been making - there's not enough to do in the late game - only pressing "next turn" for two of the victory types (and score victory I guess...), and it becomes a drag for the other two. So, Firaxis "increases micromanagement", but what they actually do is introduce things that you have to do even in the late game, so that you're not just hitting "next turn". It increases micromanagement, because right now there is none at all. You're just spamming projects except maybe in that one important space city if you're going science (but there's no important city when going culture; you just gotta get a trade route to every civ, buff them up with policy cards and research computers).