God of Kings
Ruler of all heads of state
Yes.I mean that's +3 combat for anyone else still yeah? Just the Mongols what her more presumably (as they get +6)?
Mary Katherine Goddard will be extremely useful for the Mongols though.
Yes.I mean that's +3 combat for anyone else still yeah? Just the Mongols what her more presumably (as they get +6)?
You will also want her, if the Mongols are in game and your enemy.Don't forget Mary Katherine Goddard.
Only the Mongols will want her.
^^^ they make fantastic videos. Their run through of the Crusades and the Battle of Kursk is fantastic
The Mekewap is amazing/borderline overpowered. Housing is never an issue and mediocre tiles that would go to waste are now useful because of it IMO.
The appeal seems to be that the UA gets you off to a strong start by handing you a free trade route and free method of expansion. I've seen some pretty crazy Cree borders early on thanks to it. The LA is also pretty decent, if my assumption that the bonus applies to internal trade routes, and that you get gold when people send their trade routes to you. And the Mekewap gives pretty solid yields if they're placed correctly, but those can be hard to achieve at times. They do scale amazingly though. I will say they're not among the best Civs in the game, but they're good and unique, and therefore fun to play.I'm trying the Cree for the first time. The Mekewap is kind of underwhelming, but it will get better with further techs and civics.
The UA is kind of nice right at the beginning, but once it's done it's done. The LUA doesn't seem to have a whole lot of value. Just a little extra food and gold per route. And the visibility thing is kind of meh.
The UU is nice for scouting, but pricey. Some have talked about doing a scout rush, but I still think an archer rush is superior.
So what is the big appeal for playing the Cree? Is something better than I am seeing?
I'm trying the Cree for the first time. The Mekewap is kind of underwhelming, but it will get better with further techs and civics.
The UA is kind of nice right at the beginning, but once it's done it's done. The LUA doesn't seem to have a whole lot of value. Just a little extra food and gold per route. And the visibility thing is kind of meh.
The UU is nice for scouting, but pricey. Some have talked about doing a scout rush, but I still think an archer rush is superior.
So what is the big appeal for playing the Cree? Is something better than I am seeing?
I'm trying the Cree for the first time. The Mekewap is kind of underwhelming, but it will get better with further techs and civics.
The UA is kind of nice right at the beginning, but once it's done it's done. The LUA doesn't seem to have a whole lot of value. Just a little extra food and gold per route. And the visibility thing is kind of meh.
The UU is nice for scouting, but pricey. Some have talked about doing a scout rush, but I still think an archer rush is superior.
So what is the big appeal for playing the Cree? Is something better than I am seeing?