[R&F] Rise and Fall Live Stream General Thread

Ok things to keep an eye out for, confirmation on the last resource, confirmation on the last city states, and the names for those last three Natural Wonders that we have seen but not confirmed
 
Geez, watching Marb's stream preview now. Did we know that Mattterhorn was so OP? Land units that pass by it ignore hills for the rest of the game?
 
Geez, watching Marb's stream preview now. Did we know that Mattterhorn was so OP? Land units that pass by it ignore hills for the rest of the game?

Yes, long live the hills
 
In 31:40 of the Marbozir's let's play I can see Ikanda :goodjob: So, Zulu is in
Also Copacabana seems new as well

Copacabana? Is that a Natural Wonder?
 
[Drew]

ORDU
Building (replaces Stable)
Base Cost: 120 Production
Maintenance: 1 Gold

A building unique to Mongolia. Grants an ability that gives +1 Movement to Heavy and Light Cavalry trained in this city. +25% combat experience for all cavalry class units trained in this city. May not be built in an Encampment district that already has a Barracks.

+1 Production
+1 Housing
+1 Citizen
+1 Great General point per turn

Requires:

  • Cannot be built in the same district with a Barracks.
  • Encampment
that's all I can find from his video. Saving Quill's for the last.
 
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Lol Copacobana? Like the song? I need to look this up. It's a district though.
 
Maybe Brazil now has an alternative Water Park district. Since you can’t build both ED and WO in the same city.

Seems likely to me at the moment.
 
[Marbozir]

OKIHTCITAW
Unit (replaces Scout)
Promotion Class: Recon
Base Cost: 40 Production

Cree unique Ancient era unit that replaces the Scout. Strong reconnaissance unit. Starts with 1 free promotion.

Melee Strength: 20
Movement: 3

MEKEWAP
Improvement

Unlocks the Builder ability to construct a Mekewap, unique to Cree.

Provides +1 Production and +1 Housing. +1 Gold if adjacent to a Luxury resource. For every 2 adjacent Bonus Resources +1 Food. Additional Production, Gold, Food, and Housing as you advance through the Civics and Technology Tree. Must be placed adjacent to a Bonus or Luxury resource. Cannot be built adjacent to another Mekewap.

+1 Production
+1 Housing
+1 Production (requires Civil Service)
+1 Food from every 2 adjacent Bonus Resource tiles. Becomes obsolete with Conservation.
+1 Food from each adjacent Bonus Resource tile. Requires Conservation.
+2 Gold from each adjacent Luxury Resource tiles. Requires Cartography.

Hm, the dynamic mechanism of Mekewap looks interesting!

That's all from Marbozir's video, beside the Copacabana and Ikanda though.
 
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It seems that Marzobir's playing the Cree. I'm not watching the player streams because there's just too much info around, so I'm just wondering... How will this affect the current negotiations between 2K/Firaxis and the Poundmaker Cree Nation? Mind you, last time I checked they're still going on. Unless they have made a deal and that the streamers were given the go to show the Cree.

EDIT: #ZuluConfirmed. Has Mapuche been really, really confirmed? I'm still hoping for the Inca instead.
 
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