First Beta Test Report
A Brief Description of my Game So Far:
Monarchy Difficultly, playing as Rome:
It is now 533BC. I have spread throughout central Italy and have just come in contact with Etruia, which is the only civ Ive met so far. They declared war on me when I built a city beside one of their settlers and a brief war ensued in which I took one of their cities then proposed peace along with a trade of 50 gold for one of their techs, which they accepted. They are more technologically advanced than me but not too far ahead. My game so far has been a fairly slow start just spreading out and building basic improvements like wells, cult sights and granaries. Im enjoying it a lot and am very impressed with the game so far.
I havent been a beta tester before so am a little unsure of how to do it so Ill just give you a list of all my observations so far which includes some commentary, some errors, observations etc.
- Barbarian muster hall has pink pixels in the Large pedia image, and the civilopedia says maintenance = + 2. Remove the +?
- Some techs in the first error overlap in the techtree but it looks like there is enough room to spread them out more. These include Bronze Working and Sailing, Tools and Boat Building and Trade and Nature Cult.
- Roman Militia Barracks has pink pixels in the large pedia graphic.
- Rome starts off with a Ziggurat in the city of Rome, should be a Babylon only improvement.
- Throughout the game I had a strange occurrence with the unit Roman Early Archer. This unit is often suggested that I build it, yet when I look at my unit queue in the city screen it is not there. If I dont change it the city will build this unit fine. If I change it, I cannot build it again until the computer suggests it to me again.
- Pedia images and units_32 for some units dont match temporary fill-ins?
Maximum hypertext links exceeded box. Had to click OK about 5 times.
- The city graphics for different culture groups dont seem to match that well, perhaps use Kyriakos or Stico sets.
- Carthage is not in the correct location, should be higher up, closer to Sicily shouldnt it?
- Suione civ starts in Scandinavia.
- Palace civilopedia text mentions TAM.
- Wardog and Diplomat have no pedia text. (Just not done yet?)
- Resource shadow for olives looks strange to me; not matching.
- Pontus built Lydias wonder, the Riches of Kroisos.
- Pontus pedia entry describes the Sea Peoples and mentions TAM
- Mine terrain building graphic is very cool!
- Navigation tech allows a resource called Fish3.
- Some of my cities can build Roman Granary and Granary. Same with Temple and Roman Temple.
- Making lots of money as cant put science above 50% and dont need to increase happiness. Using it to hurry units and buildings. Is this intentional? I like it anyway. Ive always thought you get to little money in many mods/scenarios.
- Ended up being able to build Princepes and Triarii before Hastatii. Perhaps should have to get Hastatii first?
- Discovered Boat Building but cant build a Coracle.
- AIs didnt always build there civ specific advantage wonder straight away but most did, except Etrustcans who built it in 573 BC quite a while after everyone else.
- Got an error for Carthaginian war elephants1. The pediaicons file is missing the 1 as is the ini file in the unit folder.
- The Aqueduct for Romans seems to be called the Aqueduct of Marib.
- Timber Wall pedia doesnt say that a Palisade is required to build it.
- Why did you reduce the maximum city sizes? By the time I got round to building palisades many of my cities had already gone beyond size 4.
- Is Rome supposed to be able to build Axemen?
- The Etruscans sent a settler and a military unit down the eastern cost of Italy and then fortified both without actually creating a city. I was able to march a settler right beside their fortified units and plant a city, for which they declared war on me. Was odd behaviour from the AI.
- There are a lot of improvements available early on. It will take a long time to build them all in most cities.