- Statue of Liberty link in the 'Government Specific Improvements' part of the civilopedia doesn't work.
- Blood temple link in the 'Government Specific Improvements' part of the civilopedia doesn't work.
In the summary page of the "Government Specific Improvements" the links to both buildings were wrong (in the civilopedia page of each of the concerning governments, the links to both buildings were and are correct).
Cotton plantation states that you need wine. But you need cotton instead.
Yes, there is an error in the civilopedia text.
Theov, thank you very much for reporting all these errors
in the civilopedia text. They will be fixed in the next patch or mainfile.
The Luxury Resources entry says that only the first 11 luxuries have an effect. The Shopping mall entry states that no extra happines is gained from having more than 8 luxuries. (with or without shopping mall).
I believed it was 8. But you might want to clarify this discrepancy.
As both texts in the civilopedia about the same concept are different, you are very correct, that there must be an error in them.
I don´t use that luxury-option and consider it somewhat next to cheating, as this function makes many important buildings next to superfluous. Therefore I consider, to chance the function of that (and similar) buildings to give only cash.
As I don´t use those "luxury buildings" in gameplay, may be my knowledge about them is not the best.
According to the
German Civ 3 Wikipedia, the luxury-option of that building should work as following:
+ 0 Civ3Happy.faces for the first and the second luxury resource in the city.
+ 1 Civ3Happy.faces for the third and the fourth luxury resource in the city.
+ 2 Civ3Happy.faces for the fifth and the sixth luxury resource in the city.
+ 3 Civ3Happy.faces for the seventh and the eighth luxury resource in the city.
The border of "eight" in that listing could result from the fact, that the original Civ 3 only holds eight luxury resources and there cannot be more profit from that building, as there are different luxury resources in the game. The result would be, that there are more additional happy faces from that building, if there are more than eight different luxury resources in the game (as it is in RARR). But this is only my guess about a function I dislike, as it makes gameplay much too easy and a lot of interesting buildings (cathedrals, colosseums and so on) are reduced to a much smaller worth.