BlackZiggerat
Chieftain
Also,
If it's not too much trouble. Ive been working w the techs & units, and I'm having difficulty w the build cost of Settlers. It tacks on 127 production above base cost to make a settler, and I don't know where that is coming from. It puts my cities about 800 years to build a settler. I've explored the following files, but cannot find the culprit:
XML-GAMEINFO-CIV4ERAINFOS
-CIV4GAMESPEEDINFO
-UNITS-CIV4UNITINFOS
I've adjusted all percentages to 100% (or standard no adjustment) to find the discrepency, but it eludes me. All the other units produce out fine, but not settlers.
I presume there is an overriding file in one of the module paths, but have not yet found it.
Anyone, any advice, any time... welcomed.
If it's not too much trouble. Ive been working w the techs & units, and I'm having difficulty w the build cost of Settlers. It tacks on 127 production above base cost to make a settler, and I don't know where that is coming from. It puts my cities about 800 years to build a settler. I've explored the following files, but cannot find the culprit:
XML-GAMEINFO-CIV4ERAINFOS
-CIV4GAMESPEEDINFO
-UNITS-CIV4UNITINFOS
I've adjusted all percentages to 100% (or standard no adjustment) to find the discrepency, but it eludes me. All the other units produce out fine, but not settlers.
I presume there is an overriding file in one of the module paths, but have not yet found it.
Anyone, any advice, any time... welcomed.