Also, If it's not too much trouble. Ive been working w the techs & units, and I'm having difficulty w the build cost of Settlers. It tacks on 127 production above base cost to make a settler, and I don't know where that is coming from. It puts my cities about 800 years to build a settler. I've explored the following files, but cannot find the culprit: XML-GAMEINFO-CIV4ERAINFOS -CIV4GAMESPEEDINFO -UNITS-CIV4UNITINFOS I've adjusted all percentages to 100% (or standard no adjustment) to find the discrepency, but it eludes me. All the other units produce out fine, but not settlers. I presume there is an overriding file in one of the module paths, but have not yet found it. Anyone, any advice, any time... welcomed.