Galacticat42
Drifting through space, lost
you don't have the Vista version of Civ, do you? otherwise you'd have no problem i'd expect
Nope, avoiding Vista like the plague too.
Will stick with XP Pro as long as I can.
JosEPh
I've noticed this about 6 months ago when I was trying to figure out why those bonuses weren't shown in pedia. There's a bug in Beyond the Sword's system that prevents showing those road/railroad bonuses to pedia page if those same improvements gain other bonuses from techs.First, the civilopedia entries for improvements don't list the bonuses that improvements receive from roads or railroads. Including this information, while not critical, would really help people get a better idea of how the different improvements stack up at different points in the game.
That's good point. Of course wheeled units would be logical upgrade path for mounted units. I think BtS follows the road what happened in the USA where mounted units were "promoted" to air cavalry.Secondly, I've always been a little disappointed with the fact that mounted units can only be upgraded to helicopter units. With the introduction of wheeled units in RoM, maybe you could include an option to upgrade the last mounted unit to some type of wheeled unit? Maybe the Jeep? After all, motorized vehicles were used as the modern equivalent of cavalry, particularly with their rapid deployment.
During summer there won't be major patches to RoM so have fun playing the current version without rushAside from those two minor points, I really don't have any complaints about this mod. I'm really looking forward to seeing what you do next, but there's no rush. I'd like to try getting all the way through a game on marathon first.
Has anyone installed the New Official BtS 3.17 patch and then attempted RoM 2.12?
And if someone could host the New Official Patch as the Ingame Updater is extremely slow.
JosEPh (old and slow........and not very patient anymore!)
IF YOU HAVE VERSION 1.x or 2.x (any previous version) INSTALLED, PLEASE RENAME "Rise of Mankind" FOLDER TO SOMETHING ELSE (in case you want to continue playing that version too) OR DELETE IT BEFORE CONTINUING
Is it difficult for you to Name RoMX.x from a modding stand point?
I ask because I'm curious, and I'm sure I'm not the only one that has kept multiple versions of your GREAT Mod. So if you have RoM 2.2 as the latest why can't the mod be Rise of Mankind 2.2 instead of just Rise of Mankind?
Is it because BtS gets confused if there are multiple versions of a Mod in the Mod folder?
:scratchhead:
JosEPh![]()
For those reason yes and some python files point to config files and I would have to edit all of them each time I make new folder name for mod - forget to change one and configs stop working for certain features in mod. This happens also when you rename 'Rise of mankind' folder to something else and then run the mod from that folder - config file is discarded (not found actually) and default settings from python files is used instead.He names them this way also for updating and time convenience, but also states somewhere else in a different post that you may rename it, but must change a line in Cvmodname.py in order to make it work properly.