Well, I've got my turns again, and, again there will be no screen shots, which bothers me - I always like seeing them, but now I'm not able to post them. Anyway:
turn 1) do some worker-type stuff, including starting a chop to get that granary done in Delhi (although I think we should probably save some chops now also - sorry I used this one, but granary was taking forever and I wanted to get working on catapults.)
turn 2) not much
turn 3) Library done in Calcutta, start barracks (I can't stand the thought of building catapults that won't get upgraded). Duh - remember to join prophet to Delhi. Turn on commerce in Delhi, turn research to 80%. This drops alphabet time to 6
turn 4) We now have Iron! woo and stuff. Now we can whip

ourselves some human units holding iron weapons.. chop finished for Delhi, start cottage
turn 5) Delhi's granary done, starts catapult. I order our feeble human workers to do things for us.
turn 6) Bombay's border expand to include copper. I suppose we should connect it up sometime soon - I didn't get started on this tho.
I turn on avoid growth in Madras - I want to get the Great Lighthouse!
turn 7) Montezuma asks us for open borders. I tell him to drop all weapons, and he leaves. Immediately after, Monty adopts organized religion. Hmmm. Wonder who he's getting ready to attack?
turn 8) Thucydides informs us that we are the most cultured. Yippee. Mali offers open borders: no.
turn 9) Delhi: catapult finishes, starts catapult. I don't promote Delhi's catapult, but send it up to Bangalore (I figure, though, that half of our existing catapults at any time should be city raiders, and the other half should be extra collateral damage)
Turn off avoid growth in Madras - only adds 3 turns to Great LIghthouse time.
turn 10) Alphabet finishes!!

I start currency (slated for 20). Confcucianism FIDAL, immediately after Tokugawa adopts.... Hinduism?? Odd. I put Bombay to emphasize commerce, drops currency research time to 16 (plus, it increases shield output also ).
Overview:
Lots of stuff should be finishing soon: barracks in Bombay, Catapult in 3 in Delhi, GL in Madras in 9... We need to get some good improvements set up for Bangalore and that city off to the west.
Demographics:
We are: 1st in GNP (by 4)
2nd in Production (back by 8)
4th in food (back by 16!!!)
2nd in land area
5th in population (up from 7th, though...)
Montezuma is last in GNP, so I assume his techs suck. woo!
I didn't mess with whipping human units b/c I wasn't sure which ones we would want exactly. I figure maybe 2 swordsmen, 2 axemen, and 2 archers (although I guess we won't get archery soon now, thanks to my drive for currency)