Tokugawa the Isolationist: Part II
Well the fun thing about Isolated starts is I have absolutely no idea how well I am doing. SO I am going to cautiously say we are doing well although I bet there is one tech monster out there. Taosim was founded by an AI in 100 BC, Confuscism was founded before I got CoL, as well as Christianity. Oracle fell before we even hooked up the Marble, but I think we found an economy to run this Japanese show. Oh, we found all that wonderful land outside of our mainland, alot of great sandtraps if you ask me
So as suggested I qued up an extra archer and a galley in the hopes of finding some juicy goody huts off the coast (of course there were none).
To the south
Lovely.
A view of Osaka, showing how I plan to run farms first and hopefully slowly bring it up to a production powerhouse (we shall see by the end if this was a good idea or not).
Our techpath went: Mysticism/writing/Aesthetics (courtesy of Snaaty's great walkthrough)/Polytheim/Literature/Math/CoL started MC
. I held off currency a bit (I think) as I thought it more important to still try for the Colossus (EDIT: We in fact did tech Currency, I had a brainloss moment).
We also went after the Pyramids, doing alot of chopping arround Kyoto.
Sweet! We swap to representation, we DO NOT take slavery. I am shooting to make Kyoto a nice WonderSpam capital aLa OBSOLETE. Yes that is two other posters detailed strategies I am trying to get going here, like I said the beginning of this game is how I play my off-line games and this is one way on how I would generally approach it.
Did I say Obsolete's wonderspam? There is two parts to that, and the furst GP
I a Great Merchant which we settle. +3 beakers, +6 gold and an extra food is nice to have ALL game long.
Once we get Literature we started on the Great Lighthouse in Kyoto
And going to the NE in Kyoto which we got quickly. These marble based wonders are being built very fast in Kyoto.
And the Mysterious Western lands??? We had to wait until Osaka popped twice to get there, and after eager exploring
????????????
Well, two decent cities there I guess and one badly missplaced Barb city which I plan to ignore for a while. Still these islands could be critical if a vital resoruce is there, such as iron or oil. IW is taking a back seat here as I see no real need for it now.
Our next GP is a GE despite the number of scientists running in Kyoto
We settled him also, 3 hammers and 6 beakers.
Once we teched CoL and revolted to Caste system I saved the game.
Kyoto
The SoZ first (so as to help keep the AIs off our backs) then the parthanon. I do not really care about the Great Artist pollution here.
Our empire so far
Land is not as bad as people are making it out to be IMO.
And the demographics
Like I said before, One AI looks to be ahead. Let's hope it's Mansa Musa who the AI usually loves to dogpile.
So my ideas of the game.
1) We need to settle more cities, two on the sand pile island to the west, One on the northern border, one between Kyoto and Osaka (maybe), one land locked. I guess I gotta settle those lone islands but let's wait until we get the colossus (remember they pay for themselves as we saw in the Willem game).
2) Economy: Combination of a WonderSpammed/settled GP capital and a hybrid the rest of the way. Osaka looks to be a nice SE while we build up the production there and Tokyo and Sasami could run CE. SO a nice mix of Wonderspamming/SE/CE/TE, all as an isolated leader.
3) TEchpath: MC followed by Currency (EDIT: WE Do have Currency already). Then perhaps IW and Compass followed by Civil Service and Machinery for Samuri.
OK, how is it going so far???
2)