Rome First Look (Trajan) Video

I was not expecting such an interesting take on Rome. I really like it. It's fantastic and barely warmongery.
 
Interesting that at 1:09 and 1:13 the new cities start with two more tiles than usual - new policy effect perhaps?

Edit:
So is trading post a building do we know?

Not technically, and apparently each civ needs to make their own trading posts in each city by sending a trade route.

Also, we have seen the water availability guide in the stream a couple weeks ago.
 
Interesting guide

2qx6d5d.jpg


Haven't seen this one before.

whoah that screen is interesting. This water availability is new afaik.

Seems that if your city center has 3 fresh water tiles adjacent to it, you get +3 bonus housing. Seems that there's even a penalty at the bottom of the scale. Maybe if you have no fresh water adjacent and some "malus" terrain, like desert on top of it.

Really interesting if there's adjacency bonuses right from the settlement of the cities.
 
Nice, to finally see Trajan. And great uniques. But why does he look so flimsy?

Flimsy? He looks quite a lot like this fairly contemporary statue from Ostia:

Spoiler :
d6f8878c93c348afc5a1dde32dbdeeca.jpg


They've lengthened his face, which they seem to have done with a lot of the male leaders this time around, but he looks fine to me.

Maybe you would like something along the lines of this more Herculean depiction :lol::

Spoiler :
TrajanXanten.jpg
 
So, think Trajan's agenda will be that he wants to have the most cities in the game? By any means necessary? ;)

I think he will like civs with lots of cities and dislikes civs with few cities.
 
Religion would be nice but how many cities will you lose founding a religion and given that rome is all about founding cities which mean founding a religion could become expensive. Each city rome found will increase the culture production which mean the more cities you found the quicker you get to early empire which in turn mean you can build settlers quicker.
 
whoah that screen is interesting. This water availability is new afaik.

Seems that if your city center has 3 fresh water tiles adjacent to it, you get +3 bonus housing. Seems that there's even a penalty at the bottom of the scale. Maybe if you have no fresh water adjacent and some "malus" terrain, like desert on top of it.

Really interesting if there's adjacency bonuses right from the settlement of the cities.


This looks like the same info as the settlement lense, which turns on when you select a settler. I wonder how difficult it will be to overcome lack of water. Probably would be huge opportunity costs and you deal with lack of housing.
 
I really like Rome as the infrastructure Civ.
 
whoah that screen is interesting. This water availability is new afaik.

Seems that if your city center has 3 fresh water tiles adjacent to it, you get +3 bonus housing. Seems that there's even a penalty at the bottom of the scale. Maybe if you have no fresh water adjacent and some "malus" terrain, like desert on top of it.

Really interesting if there's adjacency bonuses right from the settlement of the cities.

+3 is Access to fresh water
+1 is Access to salt water only

red X is within 3 tiles or on a mountain (settling prohibited)
 
I thought Greece was going to be my first Civ well I think Rome just took that spot
 
whoah that screen is interesting. This water availability is new afaik.

Seems that if your city center has 3 fresh water tiles adjacent to it, you get +3 bonus housing. Seems that there's even a penalty at the bottom of the scale. Maybe if you have no fresh water adjacent and some "malus" terrain, like desert on top of it.

Really interesting if there's adjacency bonuses right from the settlement of the cities.

Nope, just a guide to show what the colors mean when you are using the settlement lens. We saw this in the stream from a couple weeks ago.
 
Trajan looks old with graying hair, but he died in his early sixties. I guess they went for an older emperor look.

Rome looks to be a very expansionist civ. Great for players who want to quickly grow their empire. I was expecting something more militaristic in the unique abilities though. Only the legion reflects the militaristic aspect of Rome.

Baths replacing aqueduct :lol:, I would have like it to be called Thermae though.
 
whoah that screen is interesting. This water availability is new afaik.

No, I think that has always been there. The devs just improved the UI. The settler lens always showed water availability and we knew it added housing. The difference is they added the tip in the UI to help the player see what housing bonus they will get if they settle on that tile instead of having to guess form the lens color.
 
He was a soldier his whole life, born to a family of soldiers who had been settled generations before in Spain. He should look roughly like the result of splicing Leonard Nemoy with Hercules.
 
So is trading post a building do we know?

Trading post appears in a city you've traded with. Passing trade routes through cities with your trading posts grants additional gold (not sure about other yields).

Trading posts are not visible as buildings, but as we understand, they can be seen on trading lenses, which is on if you select a trading unit or could be just chosen in UI.
 
What is meant by "usually monument"? (can't watch yet) Is there another alternative?

My assumption is that when you annex a conquered city that already has a monument, you get some other building.

I wasn't able to see the video yet, but those abilities sound very strong - there are bonuses that helps your movement, culture, wide-spreading your empire, trading, defending (instabuild a fort on a chokepoint with and have a military unit on it at the same turn), housing, amenities, production (free building) - that is A LOT.

On a side note, no science bonuses again. Devs are really careful about those this time around, which is a good thing.
 
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