PPQ_Purple
Purple Cube
- Joined
- Oct 11, 2008
- Messages
- 5,442
Either way razing cities with AV drops the AC.
feels a bit like a python sketch -- it is an EX-cityGiven the Carthage treatment.
what's our next big tech objective? is there one?osing only 8 gold a turn at 60% with over 2k in the bank is sustainable for the foreseeable future
they're picky (or they were several sets ago when we first entered Svalt lands)Got it! Before I play: do you think we should give some of the more distant (and high maintenance) cities to the Mercurians?
what's our next big tech objective? is there one?
also, didn't seem to be any attacks from Bals or Svalt right? or just nothing of note?
That's a good point actually. Maybe switch back to social order once more of our cities grow past the happy cap? Or even to crusade?Yes, we have a prophet left over from my turn. I put him in the capital for safe keeping.
This said, do we really want to be running consumption? IIRC that one makes your dependent on your gold percentage.
I dislike crusade for anything but short periods as it locks us into only building military units. And frankly I think we don't need to ever build any more of those. If it were up to me I'd just bunch all our heroes into a single death stack with a couple support units (like the upcoming tier 3 priests and paladins) and move that stack around burning every AI city down to the ground until we win a conquest victory. We are after all pretty much unstoppable at this point anyway. Taking cities only really dilutes our forces for no gain.That's a good point actually. Maybe switch back to social order once more of our cities grow past the happy cap? Or even to crusade?
this is also my view. however, with that in mind, that's why i like only building units so that we can just end the game as fast as possible.Basically, and maybe I am wrong here, I feel we have more or less won already and the rest is just cleanup. Short of some hilarious bad luck on our part I just don't see what noble AI is going to throw at us that will reverse that.
I am 99% sure that the elves have alredy used up their worldspell. I mentioned during my previous update that when I first scouted their lands I noticed some treants and lots of new forests, but that I lost that screenshot so couldn't post it.There are a couple things like the elven worldspell that could slow us down.
feral bond tech and the baron Duin.
i say we go for whichever one is closest first, and then the other second.Or go for high priests and paladins and splendor. Like can you imagine that combo along side our existing armies? Pure massacre.
Maybe next time we might want to pick a victory condition that is not easy to brute force like say the tower of mastery?