Recently I tried to play a game on Magister's ModMod and a fun fact I found out is that this particular ModMod has a great wonder called the Crucible which shuts down magic (eliminates mana nodes and magical promotions). And canonically, according to the game lore, it is built by the Bannor - who are thus canonically stated to be hostile to magic users. So I though that it would have been an interesting experience if we had actually tried to play our last game using that modmod, as it would have put an interesting (and lore-friendly) spin on our anti-magic crusade. Also, the Magister Modmod has a ton of other really fun stuff added to it. Unfortunately the modmod in question is extremely buggy (at least from my experience - until now I have never been able to finish a game with it).
I was thinking, since presumably not everyone gets the same bugs, that it would be a hilarious concept for a succession game to play until the game crashes for you and then pass the save around to someone who does not encounter the same bug and who plays until his game crashes, and so on until victory (hopefully).
On a serious note, and if you don't want to bother with modmods, here are some of my thoughts:
- I agree with more water, as I was allways a fan of naval action
- also agree with changing the mapscript - maybe the "erebus continent" script, if you have it installed
- I would also like to try something more "epic" in scale: large map with more (maybe all) civs. Maybe, since we are talking about increasing the challenge, maybe a conquest/domination victory on a huge map but with normal speed (to increase time pressure)
We definitely need to increase the difficulty level, noble is too low but I'm not sure what would be a good challenge. One ideea would be that instead of having a challenging goal (like some have suggested) on a manageable difficulty setting, instead we try to go for a relatively easy goal on a very high difficulty setting: for example we play on Immortal but we are the Lanun on an arhipelago map, or something like that.