r_rolo1
King of myself
Bah, who wants to be a friend of Shaka ?
To be honest , I would be delighted to see someone beating up SB a little , but expecting that in the times where SB archery units are so ridiculously promoted is maybe a pipe dream

Yes, Lit->Music ... I'm pretty sure you will not finish Music in your set, though.The target for tech will be music. IMO Sistine is a must for culture border push. +5 from state religion buildings and +2 per specialist. It will really speed up getting the initial culture into another city to set up the spy push.
If my turn set goes long enough, calendar after music.
Settler goals, AgreedSettler goals: Try and grab the rice city north of Varanasi. "X" will be a secondary target.
Building goals: units and workers. Furs won't come online my set due to waiting for border pops.
Immediate hire priest in Bombay - we only have one chance, and it is now. One Sistine is built either Bombay is polluted, or Delhi way out produces.
Good set LK at least from what I can see from the report.. And concerning the settler: I#m tempted to even go 1NE onto the desert title.. Yes it would get two more desert tiles but it also would grab the FP to the west and would net us some more land we needn't to culture-fight for!
Our troops were getting slowed done big time moving, and it was because of no roads to use.Looking at the game, I am a bit curious as to why Workers are building roads all over the place. There is SO much to do other than building useless roads.
I will concede I could have skipped some of them. I was extremely frustrated that set with unit movement wastage, and lack of mobility. I got roads stuck on my brain.I agree with LK, those roads are not a luxury. We can discuss if we could had used the worker-turns better, but we are really hampered by that barb city ...
If we are heading to drama, then we should discuss the GT city.CS->Drama ( or the other way around ) after Music.
GL does nothing for me. It doesn't help push borders like Sistine, doesn't add EP, etc. Right now I would rather have more units and workers. I added 2 workers, 2 under construction, and we are still way short. Workers far exceed GL with all the jungle. Plus we still need more military.I still want input on extra marble based wonders, especially Glib.
Make that 2 - we still want "X" that I have a worker heading toward.Prepare a settler for the "west bound scout" spot.
Any cottage city is good planning for when we up the slider. Vijay next as the court is already built and we and something multiplies now.Use incoming GP as a shrine if a prophet. In case of a ( knock on wood ) GSpy ... dunno. SY somewhere ?