VeteranLurker
Warlord
Downloaded the most-recent version on July 30 to see if anything had changed, and here is what I found playing as (Nationalist) China, Global Scenario, Open Mode:
1. Open Mode, yet Nationalist and Communist China start out at war?
2. Took Bangkok, yet the culture/border surge FOR FRANCE (which was not involved in the war) kicked my units back to mainland China. It appears that culture is not quite turned off and still needs some kind of tweaking.
3. I suppose this is just an annoyance, but: the AI nations always ask for open borders even when I switch to whichever civic shuts down foreign trade. I know there are other reasons to have open borders, still you'd think they might be less inclined to ask me every turn if there is no trade benefit for them.
4. Why can my entire surface navy sail into every nation's coastal waters, including transports loaded with troops, yet my work boats cannot go there without open borders? Doesn't seem consistent (though it did help me discover that Churchill hates me... I think he might be plotting against us all!).
5. Other Stuff: in the list of nations, it would be helpful to list these as Nationalist China and Communist China, not China and China respectively. I concur with the color-issue raised for Persia and USSR. I also agree with the comments about Brazil -- without Brazilia and Manaus, Brazil is not a near-major power and that would likely be more accurate. Certainly, at least in Open Mode, Brazil could drop some settlers there and use workers to get to that point in relatively short order anyway. But Mongolia? Hardly seems worth it for this scenario. (then again, for Global, Austria and Czechoslovakia are even less viable than Mongolia would be)
Playing as China is an interesting counterpoint to playing as one of the major powers. I had to wait until I had accumulated enough artillery to take out Mao, since our infantry were evenly-matched and I didn't want to throw away half of my army just to dislodge him. But the inferior units and lack of production capacity (at least in contrast to my last game as USSR) will make this much more challenging.
1. Open Mode, yet Nationalist and Communist China start out at war?
2. Took Bangkok, yet the culture/border surge FOR FRANCE (which was not involved in the war) kicked my units back to mainland China. It appears that culture is not quite turned off and still needs some kind of tweaking.
3. I suppose this is just an annoyance, but: the AI nations always ask for open borders even when I switch to whichever civic shuts down foreign trade. I know there are other reasons to have open borders, still you'd think they might be less inclined to ask me every turn if there is no trade benefit for them.
4. Why can my entire surface navy sail into every nation's coastal waters, including transports loaded with troops, yet my work boats cannot go there without open borders? Doesn't seem consistent (though it did help me discover that Churchill hates me... I think he might be plotting against us all!).
5. Other Stuff: in the list of nations, it would be helpful to list these as Nationalist China and Communist China, not China and China respectively. I concur with the color-issue raised for Persia and USSR. I also agree with the comments about Brazil -- without Brazilia and Manaus, Brazil is not a near-major power and that would likely be more accurate. Certainly, at least in Open Mode, Brazil could drop some settlers there and use workers to get to that point in relatively short order anyway. But Mongolia? Hardly seems worth it for this scenario. (then again, for Global, Austria and Czechoslovakia are even less viable than Mongolia would be)
Playing as China is an interesting counterpoint to playing as one of the major powers. I had to wait until I had accumulated enough artillery to take out Mao, since our infantry were evenly-matched and I didn't want to throw away half of my army just to dislodge him. But the inferior units and lack of production capacity (at least in contrast to my last game as USSR) will make this much more challenging.