CAII doesn't show any resources or gold either. It does help find resources in explored territory, and doesn't show anything about non-explored. A good player can determine everying that it shows about techs, by the aforementioned methods of watching scores and the FA screen every turn.
The difference between using it and not using it:
If using it, it is very easy to find out what techs the other team has, but there is no advantage because everyone can use it.
If not using it, it is very difficult to find out what techs the other team has. There is no advantage because everyone can use the close observation techniques to discover the same things.
If you think keeping very detailed and precise records of what appears on the in-game interface from turn to turn is fun, then not using the utility should be your choice. If you find keeping detailed records a tedious and useless exercize except that not doing it puts you at a disadvantage, then choose to use the utility.
I hate detailed record keeping. It's a game and should be played by gamers, not accountants, so I'd vote to allow the utility.
The difference between using it and not using it:
If using it, it is very easy to find out what techs the other team has, but there is no advantage because everyone can use it.
If not using it, it is very difficult to find out what techs the other team has. There is no advantage because everyone can use the close observation techniques to discover the same things.
If you think keeping very detailed and precise records of what appears on the in-game interface from turn to turn is fun, then not using the utility should be your choice. If you find keeping detailed records a tedious and useless exercize except that not doing it puts you at a disadvantage, then choose to use the utility.
I hate detailed record keeping. It's a game and should be played by gamers, not accountants, so I'd vote to allow the utility.
